package.sh now merges Justice's Defs (the crime relationship thoughts) into the aggregate's Defs tree alongside Contraband's, so the shipped one-mod Institution carries them. Re-vendors the Justice DLL with the consequences/relationship code.
35 lines
1013 B
XML
35 lines
1013 B
XML
<?xml version="1.0" encoding="utf-8"?>
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<Defs>
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<!-- Crime frays relationships. These are social memories: they lower one pawn's OPINION of another,
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which ripples through the whole social web (mood, recruitment, who will work with whom). Both
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are used only by the policing layer, which is off by default. -->
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<ThoughtDef>
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<defName>Institution_Victimized</defName>
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<durationDays>15</durationDays>
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<thoughtClass>Thought_MemorySocial</thoughtClass>
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<stackLimit>3</stackLimit>
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<stages>
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<li>
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<label>attacked me</label>
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<baseOpinionOffset>-25</baseOpinionOffset>
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</li>
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</stages>
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</ThoughtDef>
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<ThoughtDef>
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<defName>Institution_KnownCriminal</defName>
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<durationDays>30</durationDays>
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<thoughtClass>Thought_MemorySocial</thoughtClass>
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<stackLimit>1</stackLimit>
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<stages>
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<li>
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<label>convicted criminal</label>
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<baseOpinionOffset>-15</baseOpinionOffset>
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</li>
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</stages>
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</ThoughtDef>
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</Defs>
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