Re-package with visitation + Yard/Lockup bundled; ROADMAP: these ship now
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<?xml version="1.0" encoding="utf-8"?>
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<Defs>
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<!--
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The Yard/Lockup schedule blocks. They show in the Restrict tab for any pawn that HAS a timetable;
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vanilla prisoners do not, so this pairs with Prison Labor (which gives prisoners a timetable). Yard
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allows recreation, so with the prisoner Joy need enabled the held head out to a rec area; Lockup
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denies it and confines them to the cell. MapComponent_Lockup adds the mood cost of being locked up.
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-->
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<TimeAssignmentDef>
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<defName>Institution_Yard</defName>
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<label>yard</label>
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<color>(74, 138, 90)</color>
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</TimeAssignmentDef>
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<TimeAssignmentDef>
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<defName>Institution_Lockup</defName>
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<label>lockup</label>
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<color>(120, 70, 70)</color>
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<allowJoy>false</allowJoy>
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<allowRest>true</allowRest>
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</TimeAssignmentDef>
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</Defs>
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