Aggregate: vendored Defs follow the namespace rename (Class=Institution.*)
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@@ -5,21 +5,21 @@
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shared one name could not both be reached. -->
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<JobDef>
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<defName>Institution_RehabilitateJob</defName>
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<driverClass>Contraband.JobDriver_Rehabilitate</driverClass>
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<driverClass>Institution.JobDriver_Rehabilitate</driverClass>
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<reportString>rehabilitating TargetA.</reportString>
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<casualInterruptible>false</casualInterruptible>
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</JobDef>
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<JobDef>
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<defName>Institution_ParoleJob</defName>
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<driverClass>Contraband.JobDriver_Parole</driverClass>
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<driverClass>Institution.JobDriver_Parole</driverClass>
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<reportString>paroling TargetA.</reportString>
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<casualInterruptible>false</casualInterruptible>
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</JobDef>
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<JobDef>
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<defName>Institution_DisciplineJob</defName>
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<driverClass>Contraband.JobDriver_Discipline</driverClass>
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<driverClass>Institution.JobDriver_Discipline</driverClass>
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<reportString>disciplining TargetA.</reportString>
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<casualInterruptible>false</casualInterruptible>
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</JobDef>
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@@ -3,7 +3,7 @@
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<JobDef>
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<defName>Institution_Investigate</defName>
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<driverClass>Contraband.JobDriver_Investigate</driverClass>
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<driverClass>Institution.JobDriver_Investigate</driverClass>
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<reportString>investigating a crime scene.</reportString>
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<casualInterruptible>true</casualInterruptible>
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</JobDef>
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@@ -3,7 +3,7 @@
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<JobDef>
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<defName>Contraband_SearchPawn</defName>
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<driverClass>Contraband.JobDriver_SearchPawn</driverClass>
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<driverClass>Institution.JobDriver_SearchPawn</driverClass>
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<reportString>searching TargetA.</reportString>
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</JobDef>
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@@ -21,7 +21,7 @@
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<WorkGiverDef>
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<defName>Contraband_WardenSearch</defName>
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<label>search prisoners for contraband</label>
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<giverClass>Contraband.WorkGiver_Warden_Search</giverClass>
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<giverClass>Institution.WorkGiver_Warden_Search</giverClass>
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<workType>Warden</workType>
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<verb>search</verb>
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<gerund>searching</gerund>
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@@ -34,7 +34,7 @@
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<Steel>15</Steel>
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</costList>
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<comps>
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<li Class="Contraband.CompProperties_SecurityGrade" />
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<li Class="Institution.CompProperties_SecurityGrade" />
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</comps>
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<building>
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<isEdifice>false</isEdifice>
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@@ -29,11 +29,11 @@
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</statBases>
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<stackLimit>1</stackLimit>
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<comps>
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<li Class="Contraband.CompProperties_Contraband">
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<li Class="Institution.CompProperties_Contraband">
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<concealability>0.5</concealability>
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<hideIn>InCell</hideIn>
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<acquireWorker>Contraband.AcquireWorker_Improvise</acquireWorker>
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<escapeWorker>Contraband.EscapeTunnelWorker</escapeWorker>
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<acquireWorker>Institution.AcquireWorker_Improvise</acquireWorker>
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<escapeWorker>Institution.EscapeTunnelWorker</escapeWorker>
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</li>
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</comps>
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</ThingDef>
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@@ -34,10 +34,10 @@
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<li>Melee</li>
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</weaponClasses>
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<comps>
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<li Class="Contraband.CompProperties_Contraband">
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<li Class="Institution.CompProperties_Contraband">
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<concealability>0.75</concealability>
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<hideIn>OnBody, InCell</hideIn>
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<acquireWorker>Contraband.AcquireWorker_Improvise</acquireWorker>
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<acquireWorker>Institution.AcquireWorker_Improvise</acquireWorker>
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</li>
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</comps>
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<tools>
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@@ -9,7 +9,7 @@
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<WorkGiverDef>
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<defName>Institution_WardenRehabilitate</defName>
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<label>rehabilitate prisoner</label>
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<giverClass>Contraband.WorkGiver_Warden_Rehabilitate</giverClass>
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<giverClass>Institution.WorkGiver_Warden_Rehabilitate</giverClass>
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<workType>Warden</workType>
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<verb>rehabilitate</verb>
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<gerund>rehabilitating</gerund>
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@@ -23,7 +23,7 @@
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<WorkGiverDef>
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<defName>Institution_WardenParole</defName>
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<label>parole prisoner</label>
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<giverClass>Contraband.WorkGiver_Warden_Parole</giverClass>
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<giverClass>Institution.WorkGiver_Warden_Parole</giverClass>
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<workType>Warden</workType>
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<verb>parole</verb>
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<gerund>paroling</gerund>
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@@ -36,7 +36,7 @@
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<WorkGiverDef>
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<defName>Institution_WardenDiscipline</defName>
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<label>discipline prisoner</label>
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<giverClass>Contraband.WorkGiver_Warden_Discipline</giverClass>
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<giverClass>Institution.WorkGiver_Warden_Discipline</giverClass>
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<workType>Warden</workType>
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<verb>discipline</verb>
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<gerund>disciplining</gerund>
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@@ -4,7 +4,7 @@
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<WorkGiverDef>
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<defName>Institution_Investigate</defName>
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<label>investigate crimes</label>
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<giverClass>Contraband.WorkGiver_Investigate</giverClass>
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<giverClass>Institution.WorkGiver_Investigate</giverClass>
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<workType>Institution_Investigating</workType>
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<verb>investigate</verb>
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<gerund>investigating</gerund>
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@@ -9,7 +9,7 @@
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PTSD, cleanliness-OCD. Deliberately NOT Autism or ADHD — those are neurotypes, and a ward that
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"treats away" who someone is would be a worse mod, not a more featureful one.
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A player or another mod can opt any hediff in the same way: add the Contraband.TreatableConditionExtension extension.
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A player or another mod can opt any hediff in the same way: add the Institution.TreatableConditionExtension extension.
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-->
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<Patch>
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@@ -19,7 +19,7 @@
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<xpath>/Defs/HediffDef[defName="MajorDepression"]</xpath>
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<value>
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<modExtensions>
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<li Class="Contraband.TreatableConditionExtension">
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<li Class="Institution.TreatableConditionExtension">
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<reductionPerSession>0.10</reductionPerSession>
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</li>
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</modExtensions>
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@@ -33,7 +33,7 @@
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<xpath>/Defs/HediffDef[defName="GeneralizedAnxiety"]</xpath>
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<value>
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<modExtensions>
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<li Class="Contraband.TreatableConditionExtension">
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<li Class="Institution.TreatableConditionExtension">
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<reductionPerSession>0.12</reductionPerSession>
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</li>
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</modExtensions>
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@@ -47,7 +47,7 @@
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<xpath>/Defs/HediffDef[defName="PTSD"]</xpath>
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<value>
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<modExtensions>
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<li Class="Contraband.TreatableConditionExtension">
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<li Class="Institution.TreatableConditionExtension">
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<reductionPerSession>0.08</reductionPerSession>
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</li>
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</modExtensions>
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@@ -61,7 +61,7 @@
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<xpath>/Defs/HediffDef[defName="COCD"]</xpath>
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<value>
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<modExtensions>
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<li Class="Contraband.TreatableConditionExtension">
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<li Class="Institution.TreatableConditionExtension">
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<reductionPerSession>0.10</reductionPerSession>
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</li>
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</modExtensions>
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