Split automations into HA-style `triggers`, ongoing `conditions`, and
`actions`, with compatibility migrations for existing Advanced Camera
Card configs.
## Summary
At a glance (details below):
- **Added** `triggers:` -- a required, HA-shaped block: stock `state` /
`numeric_state` / `template` plus card-specific triggers (`camera`,
`view`, `fullscreen`, ...).
- **Added** the HA-native `if` / `then` / `else` action.
- **Removed** `actions_not` (replaced by `if` / `then` / `else`).
- **Removed** the ambient `advanced_camera_card` template namespace (use
`acc` instead).
- **Changed** the trigger template surface to a top-level `trigger.*`
variable (as in HA); the nested `acc.trigger.*` paths are removed.
- **Changed** `conditions:` to ongoing gates only -- they no longer wake
an automation, and change-only forms (`config`, valueless `camera` /
`view` / `state`) become triggers, not conditions.
- **Changed** action templates to render per step, so a later action
sees state an earlier one changed.
- **Compatibility:** HA-shaped YAML is accepted (singular keys,
single-or-list, `and` / `or` / `not` shorthand, `entity` / `entity_id`).
- **Migration:** existing configs upgrade automatically; anything that
cannot be converted faithfully is recorded under `__UPGRADE_FAILURE__`
for manual fixup.
## Breaking Changes
### 1. Automations now require triggers
Before this PR, `automations[].conditions` served two roles:
- They decided whether the automation should run.
- They also acted as the thing that woke the automation up.
After this PR:
- `triggers` wake the automation.
- `conditions` only gate it at the instant a trigger fires.
Most existing automations are migrated automatically from `conditions:`
to `triggers:`.
### 2. `actions_not` is retired
Legacy `actions_not` is replaced by an HA-style `if` action with `then`
/ `else`.
Faithful conversions are automatic. Cases that cannot be faithfully
converted are recorded under `__UPGRADE_FAILURE__.automations` and must
be migrated manually.
### 3. Template surface aligned with Home Assistant
Two related template changes, both auto-migrated:
- **Top-level `trigger.*`.** Automation actions now receive a top-level
`trigger` template variable, like Home Assistant. Legacy nested paths
such as `acc.trigger.state.to` and
`advanced_camera_card.trigger.camera.to` are migrated automatically when
they appear inside template strings.
- **The ambient `advanced_camera_card` template namespace is removed.**
The long-form ambient namespace (`advanced_camera_card.camera`,
`advanced_camera_card.view`, `advanced_camera_card.config`) is retired
in favour of its shorter `acc` alias -- supported since v7.1.0, and the
only spelling the new trigger surface uses. Existing templates are
migrated automatically by rewriting the `advanced_camera_card.` prefix
to `acc.`.
### 4. Trigger-only condition forms are no longer valid conditions
Some legacy "conditions" were really change detectors. These are now
triggers only:
- `condition: config`
- valueless `camera`
- valueless `view`
- valueless `state` / picture-elements state condition with neither
`state` nor `state_not`
These are automatically promoted in automations and stripped from
overrides/elements where they would no longer be meaningful as ongoing
conditions.
### 5. Template truthiness now follows Home Assistant behavior
Template conditions and template triggers intentionally use different
truthiness rules, matching HA:
- A template condition passes only when the rendered value is `true`
(case-insensitive), matching HA's `condition.py`.
- A template trigger uses HA's broader `result_as_boolean` coercion: a
non-zero number, or `1` / `true` / `yes` / `on` / `enable`
(case-insensitive), counts as true.
### 6. Action templates render when each action executes
Action templates are now rendered per action step, not once for the
whole sequence. This means a later action can see card-local state
changed by an earlier action in the same sequence.
The `trigger` context is fixed for the automation run. HA entity state
updates still depend on the frontend receiving updated HASS state over
the websocket.
## Automatic Migrations
### Automation `conditions:` to `triggers:`
Simple legacy automation:
```yaml
# Before
automations:
- conditions:
- condition: fullscreen
fullscreen: true
actions:
- action: custom:advanced-camera-card-action
advanced_camera_card_action: substream_on
```
```yaml
# After, automatic
automations:
- triggers:
- trigger: fullscreen
fullscreen: true
actions:
- action: custom:advanced-camera-card-action
advanced_camera_card_action: substream_on
```
State conditions become HA-style state triggers:
```yaml
# Before
automations:
- conditions:
- condition: state
entity_id: binary_sensor.front_door
state: 'on'
actions:
- action: custom:advanced-camera-card-action
advanced_camera_card_action: live
```
```yaml
# After, automatic
automations:
- triggers:
- trigger: state
entity_id: binary_sensor.front_door
to: 'on'
actions:
- action: custom:advanced-camera-card-action
advanced_camera_card_action: live
```
Multiple conditions become both triggers and ongoing conditions:
```yaml
# Before
automations:
- conditions:
- condition: camera
cameras: [front_door]
- condition: fullscreen
fullscreen: true
actions:
- action: custom:advanced-camera-card-action
advanced_camera_card_action: substream_on
```
```yaml
# After, automatic
automations:
- triggers:
- trigger: camera
cameras: [front_door]
- trigger: fullscreen
fullscreen: true
conditions:
- condition: camera
cameras: [front_door]
- condition: fullscreen
fullscreen: true
actions:
- action: custom:advanced-camera-card-action
advanced_camera_card_action: substream_on
```
The flattened trigger list is an implicit OR. The retained `conditions:`
list is an implicit AND checked when any trigger fires.
### Trigger-only legacy conditions
Legacy `config` conditions become `config` triggers:
```yaml
# Before
automations:
- conditions:
- condition: config
paths: [menu.style]
actions:
- action: custom:advanced-camera-card-action
advanced_camera_card_action: status_bar
```
```yaml
# After, automatic
automations:
- triggers:
- trigger: config
paths: [menu.style]
actions:
- action: custom:advanced-camera-card-action
advanced_camera_card_action: status_bar
```
Trigger-only leaves are removed from retained `conditions:` blocks
because they no longer describe an ongoing state.
### `actions_not` to `if` / `then` / `else`
```yaml
# Before
automations:
- conditions:
- condition: state
entity_id: input_boolean.camera_alerts
state: 'on'
actions:
- action: custom:advanced-camera-card-action
advanced_camera_card_action: live
actions_not:
- action: none
```
```yaml
# After, automatic
automations:
- triggers:
- trigger: state
entity_id: input_boolean.camera_alerts
actions:
- if:
- condition: state
entity_id: input_boolean.camera_alerts
state: 'on'
then:
- action: custom:advanced-camera-card-action
advanced_camera_card_action: live
else:
- action: none
```
If the legacy automation had no conditions, or only trigger-only
conditions, `actions_not` is dropped because the old `else` branch could
not be reproduced as an ongoing predicate.
### Trigger template paths
```yaml
# Before
message: 'Door is {{ acc.trigger.state.to }} from {{ acc.trigger.state.from }}'
```
```yaml
# After, automatic
message: 'Door is {{ trigger.to_state.state }} from {{ trigger.from_state.state }}'
```
Path rewrites performed automatically:
| Old path | New path |
| -------------------------- | -------------------------- |
| `acc.trigger.state.entity` | `trigger.entity_id` |
| `acc.trigger.state.from` | `trigger.from_state.state` |
| `acc.trigger.state.to` | `trigger.to_state.state` |
| `acc.trigger.camera.from` | `trigger.from_acc.camera` |
| `acc.trigger.camera.to` | `trigger.to_acc.camera` |
| `acc.trigger.view.from` | `trigger.from_acc.view` |
| `acc.trigger.view.to` | `trigger.to_acc.view` |
| `acc.trigger.config.from` | `trigger.from_acc.config` |
| `acc.trigger.config.to` | `trigger.to_acc.config` |
The same rewrites are applied for the older
`advanced_camera_card.trigger.*` namespace.
### Ambient template namespace
Any remaining long-form ambient `advanced_camera_card.*` references
(outside the trigger surface) are rewritten to the `acc.*` alias:
```yaml
# Before
title: 'Now viewing {{ advanced_camera_card.camera }}'
```
```yaml
# After, automatic
title: 'Now viewing {{ acc.camera }}'
```
## Manual Migration Cases
### `__UPGRADE_FAILURE__.automations`
If a legacy automation cannot be converted faithfully, the original
automation is recorded under:
```yaml
__UPGRADE_FAILURE__:
automations:
- ...
```
These entries require manual migration.
The main known case is legacy `actions_not` with a condition whose
trigger can only fire on a rising edge, such as:
- `condition: template`
- `condition: screen`
- `condition: numeric_state` without an entity-backed state to watch
Those conditions can start the `then` branch, but cannot reliably start
the `else` branch when they stop matching.
### Unsupported HA conditions and triggers
This PR aligns the card with HA where supported, but it is not a full HA
automation engine.
Unsupported HA condition families include:
- `time`
- `zone`
- `sun`
- `location`
- `device`
- `condition: trigger`
Unsupported HA trigger platforms include:
- `event`
- `time`
- `time_pattern`
- `sun`
- `zone`
- `calendar`
- `webhook`
- `tag`
- `device`
- `mqtt`
The card-specific camera `triggers:` feature (which auto-selects and
wakes the card on camera events such as motion) is a separate feature
from automation `triggers:`, despite the shared word.
### Trigger IDs and variables
HA keys such as `id`, `alias`, and `variables` are accepted so pasted HA
YAML validates, but they are ignored by the card. There is no
`trigger.id` support in this PR.
## New Compatibility Features
This PR also makes card config more forgiving for HA-style YAML:
- `trigger`, `condition`, and `action` singular keys are accepted and
normalized to `triggers`, `conditions`, and `actions`.
- Single trigger, condition, and action objects are accepted where lists
are expected.
- `if`, `then`, and `else` accept a single item or a list.
- Composite condition shorthand is accepted:
- `{ and: [...] }`
- `{ or: [...] }`
- `{ not: [...] }`
- `{ condition: [...] }` as an implicit AND
- State conditions resolve expected state values that name another
entity, matching HA/Lovelace behavior.
- Both `entity` and `entity_id` are accepted on state and numeric
conditions and triggers (a superset of HA's two dialects), so there is
no forced rename.
- `state_not` remains supported as a card/Lovelace-friendly extension.
## Trigger Payloads
Automation action templates receive a top-level `trigger` object.
For stock `state` and `numeric_state` triggers:
```yaml
trigger.platform
trigger.entity_id
trigger.entity
trigger.from_state
trigger.to_state
```
For template triggers:
```yaml
trigger.platform
```
For card-specific triggers:
```yaml
trigger.platform # "acc"
trigger.type
trigger.from_acc
trigger.to_acc
```
The card does not currently expose HA's `id`, `idx`, `for`, `attribute`,
`above`, `below`, or `alias` trigger fields.
BREAKING CHANGE: Automations now follow Home Assistant's `triggers:` /
`conditions:` / `actions:` model. Automations require a `triggers:`
block and `conditions:` no longer wake an automation; `actions_not` is
removed in favour of an `if` / `then` / `else` action; the nested
`acc.trigger.*` template paths and the ambient `advanced_camera_card`
template namespace are removed (use the top-level `trigger.*` surface
and the `acc` alias); trigger-only condition forms (`config`, valueless
`camera` / `view` / `state`) are no longer valid conditions; and
template-condition vs template-trigger truthiness now follow HA.
Existing configs are upgraded automatically where a faithful conversion
exists; anything that cannot be converted is recorded under
`__UPGRADE_FAILURE__` for manual migration.
---------
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
219 lines
11 KiB
TypeScript
219 lines
11 KiB
TypeScript
import { describe, expect, it, vi } from 'vitest';
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import { CallAnswerAction } from '../../../src/card-controller/actions/actions/call-answer';
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import { CallEndAction } from '../../../src/card-controller/actions/actions/call-end';
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import { CallServiceAction } from '../../../src/card-controller/actions/actions/call-service';
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import { CallStartAction } from '../../../src/card-controller/actions/actions/call-start';
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import { CameraSelectAction } from '../../../src/card-controller/actions/actions/camera-select';
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import { CameraUIAction } from '../../../src/card-controller/actions/actions/camera-ui';
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import { CustomAction } from '../../../src/card-controller/actions/actions/custom';
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import { DefaultAction } from '../../../src/card-controller/actions/actions/default';
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import { DisplayModeSelectAction } from '../../../src/card-controller/actions/actions/display-mode-select';
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import { DownloadAction } from '../../../src/card-controller/actions/actions/download';
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import { EffectAction } from '../../../src/card-controller/actions/actions/effect';
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import { ExpandAction } from '../../../src/card-controller/actions/actions/expand';
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import { FullscreenAction } from '../../../src/card-controller/actions/actions/fullscreen';
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import { IfAction } from '../../../src/card-controller/actions/actions/if';
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import { InfoAction } from '../../../src/card-controller/actions/actions/info';
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import { InternalCallbackAction } from '../../../src/card-controller/actions/actions/internal-callback';
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import { LogAction } from '../../../src/card-controller/actions/actions/log';
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import { MediaPlayerAction } from '../../../src/card-controller/actions/actions/media-player';
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import { MenuToggleAction } from '../../../src/card-controller/actions/actions/menu-toggle';
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import { MicrophoneConnectAction } from '../../../src/card-controller/actions/actions/microphone-connect';
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import { MicrophoneDisconnectAction } from '../../../src/card-controller/actions/actions/microphone-disconnect';
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import { MicrophoneMuteAction } from '../../../src/card-controller/actions/actions/microphone-mute';
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import { MicrophoneUnmuteAction } from '../../../src/card-controller/actions/actions/microphone-unmute';
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import { MoreInfoAction } from '../../../src/card-controller/actions/actions/more-info';
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import { MuteAction } from '../../../src/card-controller/actions/actions/mute';
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import { NavigateAction } from '../../../src/card-controller/actions/actions/navigate';
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import { NoneAction } from '../../../src/card-controller/actions/actions/none';
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import { NotificationAction } from '../../../src/card-controller/actions/actions/notification';
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import { PauseAction } from '../../../src/card-controller/actions/actions/pause';
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import { PerformActionAction } from '../../../src/card-controller/actions/actions/perform-action';
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import { PIPAction } from '../../../src/card-controller/actions/actions/pip';
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import { PlayAction } from '../../../src/card-controller/actions/actions/play';
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import { PTZAction } from '../../../src/card-controller/actions/actions/ptz';
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import { PTZControlsAction } from '../../../src/card-controller/actions/actions/ptz-controls';
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import { PTZDigitalAction } from '../../../src/card-controller/actions/actions/ptz-digital';
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import { PTZMultiAction } from '../../../src/card-controller/actions/actions/ptz-multi';
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import { ReloadAction } from '../../../src/card-controller/actions/actions/reload';
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import { ScreenshotAction } from '../../../src/card-controller/actions/actions/screenshot';
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import { SetReviewAction } from '../../../src/card-controller/actions/actions/set-review';
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import { SleepAction } from '../../../src/card-controller/actions/actions/sleep';
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import { StatusBarAction } from '../../../src/card-controller/actions/actions/status-bar';
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import { SubstreamOffAction } from '../../../src/card-controller/actions/actions/substream-off';
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import { SubstreamOnAction } from '../../../src/card-controller/actions/actions/substream-on';
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import { ToggleAction } from '../../../src/card-controller/actions/actions/toggle';
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import { UnmuteAction } from '../../../src/card-controller/actions/actions/unmute';
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import { URLAction } from '../../../src/card-controller/actions/actions/url';
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import { ViewAction } from '../../../src/card-controller/actions/actions/view';
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import { ActionFactory } from '../../../src/card-controller/actions/factory';
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import { INTERNAL_CALLBACK_ACTION } from '../../../src/config/schema/actions/custom/internal';
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import { ActionConfig } from '../../../src/config/schema/actions/types';
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// @vitest-environment jsdom
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describe('ActionFactory', () => {
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it('should return null for mismatched card-id', () => {
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const factory = new ActionFactory();
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expect(
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factory.createAction(
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{},
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{
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action: 'fire-dom-event',
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advanced_camera_card_action: 'clip',
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card_id: 'card_id',
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},
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{
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cardID: 'different_card_id',
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},
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),
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).toBeNull();
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});
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describe('stock actions', () => {
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it.each([
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[{ action: 'more-info' as const }, MoreInfoAction],
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[{ action: 'toggle' as const }, ToggleAction],
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[{ action: 'navigate' as const, navigation_path: '/foo' }, NavigateAction],
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[{ action: 'url' as const, url_path: 'https://card.camera' }, URLAction],
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[
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{ action: 'perform-action' as const, perform_action: 'action' },
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PerformActionAction,
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],
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[{ action: 'call-service' as const, service: 'service' }, CallServiceAction],
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[{ action: 'none' as const }, NoneAction],
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[{ action: 'fire-dom-event' as const }, CustomAction],
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])('action: $action', (action: ActionConfig, classObject: object) => {
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const factory = new ActionFactory();
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expect(factory.createAction({}, action)).toBeInstanceOf(classObject);
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});
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});
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it('should create an if action', () => {
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const factory = new ActionFactory();
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expect(factory.createAction({}, { if: [], then: [] })).toBeInstanceOf(IfAction);
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});
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describe('custom actions', () => {
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it.each([
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[{ advanced_camera_card_action: 'call_answer' as const }, CallAnswerAction],
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[{ advanced_camera_card_action: 'call_end' as const }, CallEndAction],
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[{ advanced_camera_card_action: 'call_start' as const }, CallStartAction],
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[{ advanced_camera_card_action: 'camera_select' as const }, CameraSelectAction],
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[{ advanced_camera_card_action: 'camera_ui' as const }, CameraUIAction],
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[{ advanced_camera_card_action: 'clip' as const }, ViewAction],
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[{ advanced_camera_card_action: 'clips' as const }, ViewAction],
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[{ advanced_camera_card_action: 'default' as const }, DefaultAction],
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[{ advanced_camera_card_action: 'diagnostics' as const }, ViewAction],
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[
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{
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advanced_camera_card_action: 'display_mode_select' as const,
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display_mode: 'single' as const,
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},
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DisplayModeSelectAction,
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],
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[{ advanced_camera_card_action: 'download' as const }, DownloadAction],
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[{ advanced_camera_card_action: 'expand' as const }, ExpandAction],
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[{ advanced_camera_card_action: 'folder' as const }, ViewAction],
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[{ advanced_camera_card_action: 'folders' as const }, ViewAction],
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[{ advanced_camera_card_action: 'fullscreen' as const }, FullscreenAction],
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[{ advanced_camera_card_action: 'info' as const }, InfoAction],
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[{ advanced_camera_card_action: 'image' as const }, ViewAction],
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[{ advanced_camera_card_action: 'substream_off' as const }, SubstreamOffAction],
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[{ advanced_camera_card_action: 'substream_on' as const }, SubstreamOnAction],
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[{ advanced_camera_card_action: 'live' as const }, ViewAction],
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[
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{
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advanced_camera_card_action: 'log' as const,
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message: 'Hello, world!' as const,
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},
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LogAction,
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],
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[
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{
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advanced_camera_card_action: 'notification' as const,
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notification: { body: { text: 'test' } },
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},
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NotificationAction,
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],
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[
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{
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advanced_camera_card_action: 'media_player' as const,
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media_player: 'media_player.foo' as const,
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media_player_action: 'play' as const,
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},
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MediaPlayerAction,
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],
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[{ advanced_camera_card_action: 'menu_toggle' as const }, MenuToggleAction],
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[
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{ advanced_camera_card_action: 'microphone_connect' as const },
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MicrophoneConnectAction,
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],
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[
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{ advanced_camera_card_action: 'microphone_disconnect' as const },
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MicrophoneDisconnectAction,
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],
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[
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{ advanced_camera_card_action: 'microphone_mute' as const },
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MicrophoneMuteAction,
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],
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[
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{ advanced_camera_card_action: 'microphone_unmute' as const },
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MicrophoneUnmuteAction,
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],
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[{ advanced_camera_card_action: 'mute' as const }, MuteAction],
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[{ advanced_camera_card_action: 'pause' as const }, PauseAction],
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[{ advanced_camera_card_action: 'pip' as const }, PIPAction],
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[{ advanced_camera_card_action: 'play' as const }, PlayAction],
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[{ advanced_camera_card_action: 'ptz_digital' as const }, PTZDigitalAction],
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[
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{
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advanced_camera_card_action: 'ptz_multi' as const,
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ptz_action: 'right' as const,
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},
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PTZMultiAction,
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],
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[
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{ advanced_camera_card_action: 'ptz' as const, ptz_action: 'right' as const },
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PTZAction,
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],
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[{ advanced_camera_card_action: 'recording' as const }, ViewAction],
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[{ advanced_camera_card_action: 'recordings' as const }, ViewAction],
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[{ advanced_camera_card_action: 'screenshot' as const }, ScreenshotAction],
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[
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{ advanced_camera_card_action: 'ptz_controls' as const, enabled: true },
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PTZControlsAction,
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],
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[{ advanced_camera_card_action: 'sleep' as const }, SleepAction],
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[{ advanced_camera_card_action: 'snapshot' as const }, ViewAction],
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[{ advanced_camera_card_action: 'snapshots' as const }, ViewAction],
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[{ advanced_camera_card_action: 'timeline' as const }, ViewAction],
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[{ advanced_camera_card_action: 'unmute' as const }, UnmuteAction],
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[
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{
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advanced_camera_card_action: 'status_bar' as const,
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status_bar_action: 'reset',
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},
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StatusBarAction,
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],
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[
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{
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advanced_camera_card_action: INTERNAL_CALLBACK_ACTION,
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callback: vi.fn(),
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},
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InternalCallbackAction,
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],
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[{ advanced_camera_card_action: 'reload' as const }, ReloadAction],
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[{ advanced_camera_card_action: 'set_review' as const }, SetReviewAction],
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[{ advanced_camera_card_action: 'effect' as const }, EffectAction],
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])(
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'advanced_camera_card_action: $advanced_camera_card_action',
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(action: Partial<ActionConfig>, classObject: object) => {
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const factory = new ActionFactory();
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expect(
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factory.createAction({}, { ...action, action: 'fire-dom-event' }),
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).toBeInstanceOf(classObject);
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},
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|
);
|
|
});
|
|
});
|