Files
advanced-camera-card/docs/configuration/view.md
T
Dermot DuffyandClaude Opus 4.8 b701366762 feat: Align automations with Home Assistant triggers and conditions (#2527)
Split automations into HA-style `triggers`, ongoing `conditions`, and
`actions`, with compatibility migrations for existing Advanced Camera
Card configs.

## Summary

At a glance (details below):

- **Added** `triggers:` -- a required, HA-shaped block: stock `state` /
`numeric_state` / `template` plus card-specific triggers (`camera`,
`view`, `fullscreen`, ...).
- **Added** the HA-native `if` / `then` / `else` action.
- **Removed** `actions_not` (replaced by `if` / `then` / `else`).
- **Removed** the ambient `advanced_camera_card` template namespace (use
`acc` instead).
- **Changed** the trigger template surface to a top-level `trigger.*`
variable (as in HA); the nested `acc.trigger.*` paths are removed.
- **Changed** `conditions:` to ongoing gates only -- they no longer wake
an automation, and change-only forms (`config`, valueless `camera` /
`view` / `state`) become triggers, not conditions.
- **Changed** action templates to render per step, so a later action
sees state an earlier one changed.
- **Compatibility:** HA-shaped YAML is accepted (singular keys,
single-or-list, `and` / `or` / `not` shorthand, `entity` / `entity_id`).
- **Migration:** existing configs upgrade automatically; anything that
cannot be converted faithfully is recorded under `__UPGRADE_FAILURE__`
for manual fixup.

## Breaking Changes

### 1. Automations now require triggers

Before this PR, `automations[].conditions` served two roles:

- They decided whether the automation should run.
- They also acted as the thing that woke the automation up.

After this PR:

- `triggers` wake the automation.
- `conditions` only gate it at the instant a trigger fires.

Most existing automations are migrated automatically from `conditions:`
to `triggers:`.

### 2. `actions_not` is retired

Legacy `actions_not` is replaced by an HA-style `if` action with `then`
/ `else`.

Faithful conversions are automatic. Cases that cannot be faithfully
converted are recorded under `__UPGRADE_FAILURE__.automations` and must
be migrated manually.

### 3. Template surface aligned with Home Assistant

Two related template changes, both auto-migrated:

- **Top-level `trigger.*`.** Automation actions now receive a top-level
`trigger` template variable, like Home Assistant. Legacy nested paths
such as `acc.trigger.state.to` and
`advanced_camera_card.trigger.camera.to` are migrated automatically when
they appear inside template strings.
- **The ambient `advanced_camera_card` template namespace is removed.**
The long-form ambient namespace (`advanced_camera_card.camera`,
`advanced_camera_card.view`, `advanced_camera_card.config`) is retired
in favour of its shorter `acc` alias -- supported since v7.1.0, and the
only spelling the new trigger surface uses. Existing templates are
migrated automatically by rewriting the `advanced_camera_card.` prefix
to `acc.`.

### 4. Trigger-only condition forms are no longer valid conditions

Some legacy "conditions" were really change detectors. These are now
triggers only:

- `condition: config`
- valueless `camera`
- valueless `view`
- valueless `state` / picture-elements state condition with neither
`state` nor `state_not`

These are automatically promoted in automations and stripped from
overrides/elements where they would no longer be meaningful as ongoing
conditions.

### 5. Template truthiness now follows Home Assistant behavior

Template conditions and template triggers intentionally use different
truthiness rules, matching HA:

- A template condition passes only when the rendered value is `true`
(case-insensitive), matching HA's `condition.py`.
- A template trigger uses HA's broader `result_as_boolean` coercion: a
non-zero number, or `1` / `true` / `yes` / `on` / `enable`
(case-insensitive), counts as true.

### 6. Action templates render when each action executes

Action templates are now rendered per action step, not once for the
whole sequence. This means a later action can see card-local state
changed by an earlier action in the same sequence.

The `trigger` context is fixed for the automation run. HA entity state
updates still depend on the frontend receiving updated HASS state over
the websocket.

## Automatic Migrations

### Automation `conditions:` to `triggers:`

Simple legacy automation:

```yaml
# Before
automations:
  - conditions:
      - condition: fullscreen
        fullscreen: true
    actions:
      - action: custom:advanced-camera-card-action
        advanced_camera_card_action: substream_on
```

```yaml
# After, automatic
automations:
  - triggers:
      - trigger: fullscreen
        fullscreen: true
    actions:
      - action: custom:advanced-camera-card-action
        advanced_camera_card_action: substream_on
```

State conditions become HA-style state triggers:

```yaml
# Before
automations:
  - conditions:
      - condition: state
        entity_id: binary_sensor.front_door
        state: 'on'
    actions:
      - action: custom:advanced-camera-card-action
        advanced_camera_card_action: live
```

```yaml
# After, automatic
automations:
  - triggers:
      - trigger: state
        entity_id: binary_sensor.front_door
        to: 'on'
    actions:
      - action: custom:advanced-camera-card-action
        advanced_camera_card_action: live
```

Multiple conditions become both triggers and ongoing conditions:

```yaml
# Before
automations:
  - conditions:
      - condition: camera
        cameras: [front_door]
      - condition: fullscreen
        fullscreen: true
    actions:
      - action: custom:advanced-camera-card-action
        advanced_camera_card_action: substream_on
```

```yaml
# After, automatic
automations:
  - triggers:
      - trigger: camera
        cameras: [front_door]
      - trigger: fullscreen
        fullscreen: true
    conditions:
      - condition: camera
        cameras: [front_door]
      - condition: fullscreen
        fullscreen: true
    actions:
      - action: custom:advanced-camera-card-action
        advanced_camera_card_action: substream_on
```

The flattened trigger list is an implicit OR. The retained `conditions:`
list is an implicit AND checked when any trigger fires.

### Trigger-only legacy conditions

Legacy `config` conditions become `config` triggers:

```yaml
# Before
automations:
  - conditions:
      - condition: config
        paths: [menu.style]
    actions:
      - action: custom:advanced-camera-card-action
        advanced_camera_card_action: status_bar
```

```yaml
# After, automatic
automations:
  - triggers:
      - trigger: config
        paths: [menu.style]
    actions:
      - action: custom:advanced-camera-card-action
        advanced_camera_card_action: status_bar
```

Trigger-only leaves are removed from retained `conditions:` blocks
because they no longer describe an ongoing state.

### `actions_not` to `if` / `then` / `else`

```yaml
# Before
automations:
  - conditions:
      - condition: state
        entity_id: input_boolean.camera_alerts
        state: 'on'
    actions:
      - action: custom:advanced-camera-card-action
        advanced_camera_card_action: live
    actions_not:
      - action: none
```

```yaml
# After, automatic
automations:
  - triggers:
      - trigger: state
        entity_id: input_boolean.camera_alerts
    actions:
      - if:
          - condition: state
            entity_id: input_boolean.camera_alerts
            state: 'on'
        then:
          - action: custom:advanced-camera-card-action
            advanced_camera_card_action: live
        else:
          - action: none
```

If the legacy automation had no conditions, or only trigger-only
conditions, `actions_not` is dropped because the old `else` branch could
not be reproduced as an ongoing predicate.

### Trigger template paths

```yaml
# Before
message: 'Door is {{ acc.trigger.state.to }} from {{ acc.trigger.state.from }}'
```

```yaml
# After, automatic
message: 'Door is {{ trigger.to_state.state }} from {{ trigger.from_state.state }}'
```

Path rewrites performed automatically:

| Old path                   | New path                   |
| -------------------------- | -------------------------- |
| `acc.trigger.state.entity` | `trigger.entity_id`        |
| `acc.trigger.state.from`   | `trigger.from_state.state` |
| `acc.trigger.state.to`     | `trigger.to_state.state`   |
| `acc.trigger.camera.from`  | `trigger.from_acc.camera`  |
| `acc.trigger.camera.to`    | `trigger.to_acc.camera`    |
| `acc.trigger.view.from`    | `trigger.from_acc.view`    |
| `acc.trigger.view.to`      | `trigger.to_acc.view`      |
| `acc.trigger.config.from`  | `trigger.from_acc.config`  |
| `acc.trigger.config.to`    | `trigger.to_acc.config`    |

The same rewrites are applied for the older
`advanced_camera_card.trigger.*` namespace.

### Ambient template namespace

Any remaining long-form ambient `advanced_camera_card.*` references
(outside the trigger surface) are rewritten to the `acc.*` alias:

```yaml
# Before
title: 'Now viewing {{ advanced_camera_card.camera }}'
```

```yaml
# After, automatic
title: 'Now viewing {{ acc.camera }}'
```

## Manual Migration Cases

### `__UPGRADE_FAILURE__.automations`

If a legacy automation cannot be converted faithfully, the original
automation is recorded under:

```yaml
__UPGRADE_FAILURE__:
  automations:
    - ...
```

These entries require manual migration.

The main known case is legacy `actions_not` with a condition whose
trigger can only fire on a rising edge, such as:

- `condition: template`
- `condition: screen`
- `condition: numeric_state` without an entity-backed state to watch

Those conditions can start the `then` branch, but cannot reliably start
the `else` branch when they stop matching.

### Unsupported HA conditions and triggers

This PR aligns the card with HA where supported, but it is not a full HA
automation engine.

Unsupported HA condition families include:

- `time`
- `zone`
- `sun`
- `location`
- `device`
- `condition: trigger`

Unsupported HA trigger platforms include:

- `event`
- `time`
- `time_pattern`
- `sun`
- `zone`
- `calendar`
- `webhook`
- `tag`
- `device`
- `mqtt`

The card-specific camera `triggers:` feature (which auto-selects and
wakes the card on camera events such as motion) is a separate feature
from automation `triggers:`, despite the shared word.

### Trigger IDs and variables

HA keys such as `id`, `alias`, and `variables` are accepted so pasted HA
YAML validates, but they are ignored by the card. There is no
`trigger.id` support in this PR.

## New Compatibility Features

This PR also makes card config more forgiving for HA-style YAML:

- `trigger`, `condition`, and `action` singular keys are accepted and
normalized to `triggers`, `conditions`, and `actions`.
- Single trigger, condition, and action objects are accepted where lists
are expected.
- `if`, `then`, and `else` accept a single item or a list.
- Composite condition shorthand is accepted:
  - `{ and: [...] }`
  - `{ or: [...] }`
  - `{ not: [...] }`
  - `{ condition: [...] }` as an implicit AND
- State conditions resolve expected state values that name another
entity, matching HA/Lovelace behavior.
- Both `entity` and `entity_id` are accepted on state and numeric
conditions and triggers (a superset of HA's two dialects), so there is
no forced rename.
- `state_not` remains supported as a card/Lovelace-friendly extension.

## Trigger Payloads

Automation action templates receive a top-level `trigger` object.

For stock `state` and `numeric_state` triggers:

```yaml
trigger.platform
trigger.entity_id
trigger.entity
trigger.from_state
trigger.to_state
```

For template triggers:

```yaml
trigger.platform
```

For card-specific triggers:

```yaml
trigger.platform # "acc"
trigger.type
trigger.from_acc
trigger.to_acc
```

The card does not currently expose HA's `id`, `idx`, `for`, `attribute`,
`above`, `below`, or `alias` trigger fields.

BREAKING CHANGE: Automations now follow Home Assistant's `triggers:` /
`conditions:` / `actions:` model. Automations require a `triggers:`
block and `conditions:` no longer wake an automation; `actions_not` is
removed in favour of an `if` / `then` / `else` action; the nested
`acc.trigger.*` template paths and the ambient `advanced_camera_card`
template namespace are removed (use the top-level `trigger.*` surface
and the `acc` alias); trigger-only condition forms (`config`, valueless
`camera` / `view` / `state`) are no longer valid conditions; and
template-condition vs template-trigger truthiness now follow HA.
Existing configs are upgraded automatically where a faithful conversion
exists; anything that cannot be converted is recorded under
`__UPGRADE_FAILURE__` for manual migration.

---------

Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 17:45:13 -07:00

272 lines
30 KiB
Markdown

# `view`
The `view` configuration options control how the default view of the card behaves.
```yaml
view:
# [...]
```
| Option | Default | Description |
| ---------------------- | --------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| `actions` | | [Actions](actions/README.md) to use for all views, individual actions may be overriden by view-specific actions. |
| `camera_select` | `current` | The [view](view.md?id=supported-views) to show when a new camera is selected (e.g. in the camera menu). If `current` the view is unchanged when a new camera is selected. |
| `dim` | `false` | Whether or not to 'dim' the brightness of the card (by 25%) if the card `interaction_seconds` has expired (i.e. card has been left unattended for that period of time). |
| `default` | `auto` | The view to show in the card by default. If `auto`, the card will choose `live` when cameras are configured, `folders` when folders are configured, or `image` otherwise (default embedded image). The default camera is the first one listed. See [Supported Views](view.md?id=supported-views). |
| `default_reset` | | The circumstances and behavior that cause the card to reset to the default view. See [`default_reset`](#default_reset). |
| `interaction_seconds` | `300` | After a mouse/touch interaction with the card, it will be considered "interacted with" until this number of seconds elapses without further interaction. May be used as part of an [interaction condition](conditions-triggers.md?id=interaction) or with `default_reset.after_interaction` to reset the view after the interaction is complete. |
| `issues` | | How the card handles issues and retries. See [`issues`](#issues). |
| `keyboard_shortcuts` | See [usage](../usage/keyboard-shortcuts.md) for defaults. | Configure keyboard shortcuts. See [`keyboard_shortcuts`](#keyboard_shortcuts). |
| `render_entities` | | **YAML only**: A list of entity ids that should cause the card to re-render 'in-place'. The view/camera is not changed. This should **very** rarely be needed, but could be useful if the card is both setting and changing HA state of the same object as could be the case for some complex `card_mod` scenarios ([example](https://github.com/dermotduffy/advanced-camera-card/issues/343)). |
| `theme` | | How the card is themed. See [`theme`](#theme-🎨). |
| `triggers` | | How to react when a camera is [triggered](cameras/README.md?id=triggers). |
| `default_cycle_camera` | `false` | When set to `true` the selected camera is cycled on each default view change. |
## `default_reset`
Configure the circumstances and behavior that cause the card to reset to the default view. All configuration is under:
```yaml
view:
default_reset: [...]
```
| Option | Default | Description |
| ------------------- | ---------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| `after_interaction` | `false` | If `true` the card will reset to the default configured view (i.e. 'screensaver' functionality) after `interaction_seconds` has elapsed after user interaction. |
| `entities` | | A list of entities that should cause the view to reset to the default (if the entity only pertains to a particular camera use [`triggers`](cameras/README.md?id=triggers) for the selected camera instead). |
| `interaction_mode` | `inactive` | Whether the default reset should happen when the card is being interacted with. If `all`, the reset will always happen regardless. If `inactive` the reset will only be taken if the card has _not_ had human interaction recently (as defined by `view.interaction_seconds`). If `active` the reset will only be happen if the card _has_ had human interaction recently. This controls resets triggered by `entities` and `every_seconds`, but not `after_interaction` which by definition requires no interaction. |
| `every_seconds` | `0` | A number of seconds after which to automatically reset to the default view. `0` disables this functionality. |
## `issues`
Configure how the card handles errors/issues and automatic retries.
All configuration is under:
```yaml
view:
issues:
# [...]
```
| Option | Default | Description |
| ------------------ | ------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| `interaction_mode` | `all` | Whether scheduled retries should happen when the card is being interacted with. If `all`, retries will always happen regardless. If `inactive` retries will only happen if the card has _not_ had human interaction recently (as defined by `view.interaction_seconds`). If `active` retries will only happen if the card _has_ had human interaction recently. User-initiated retries are always allowed. |
| `retry_seconds` | `auto` | Controls automatic retry attempts when an issue is detected (e.g. media not loading, query error). When `auto`, the card uses an exponential backoff schedule starting at ~30 seconds and capped at 10 minutes, with jitter to avoid multiple cards retrying in lockstep. A positive number sets a fixed retry interval in seconds. `0` disables automatic retries entirely. User-initiated retries (e.g. clicking a notification) always run regardless. |
## `keyboard_shortcuts`
All configuration is under:
```yaml
view:
keyboard_shortcuts: [...]
```
Configure the key-bindings for the builtin keyboard shortcuts. See [usage](../usage/keyboard-shortcuts.md) information for defaults on keyboard shortcuts.
| Option | Default | Description |
| ---------------------------------------------------------------------------------------- | --------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------- |
| `enabled` | `true` | If `true`, keyboard shortcuts are enabled. If `false`, they are disabled. |
| `ptz_left`, `ptz_right`, `ptz_up`, `ptz_down`, `ptz_zoom_in`, `ptz_zoom_out`, `ptz_home` | See [usage](../usage/keyboard-shortcuts.md) for defaults. | An object that configures the key binding for a given pre-configured action. See [Keyboard Shortcut Configuration](#keyboard-shortcut-configuration). |
### Keyboard Shortcut Configuration
| Option | Default | Description |
| ------ | ------- | -------------------------------------------------------------------------------------------------------------------------------- |
| key | | Any [keyboard key value](https://developer.mozilla.org/en-US/docs/Web/API/UI_Events/Keyboard_event_key_values), e.g. `ArrowLeft` |
| ctrl | `false` | If `true` requires the `ctrl` key to be held. |
| shift | `false` | If `true` requires the `shift` key to be held. |
| alt | `false` | If `true` requires the `alt` key to be held. |
| meta | `false` | If `true` requires the `meta` key to be held. |
## `theme` 🎨
All configuration is under:
```yaml
view:
theme: [...]
```
Configure the theming/colors applied to the card.
| Option | Default | Description |
| ----------- | --------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| `themes` | `[traditional]` | A list of themes that are applied sequentially. Valid themes are shown [below](#themes). Usually only a single value is needed. An empty list is treated the same as the default. |
| `overrides` | | A list of CSS keys that can be used to tweak the theming. |
### `themes`
| Theme | Description |
| ------------- | --------------------------------------------------------------------------------------------------------------------------------------------- |
| `dark` | Use a dark theme that is identical to the HA dark theme. |
| `ha` | Uses HA-prescribed theming. Respects HA choice of dark or light colors. |
| `light` | Use a light theme that is similar to the HA light theme (there are some differences if you do not use the standard choices of primary color). |
| `traditional` | A theme based on the default Advanced Camera Card theme before full theming support was added. Respects HA color theme choices. |
### `overrides`
Allows overriding of any CSS value, can be used to tweak theming parameters.
| Option | Description |
| --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------ |
| Any CSS key. Overriding the [Advanced Camera Card](https://github.com/dermotduffy/advanced-camera-card/blob/main/src/scss/themes/base.scss) CSS variables allows changing individual theming parameters, e.g. `--advanced-camera-card-menu-override-background` | Any CSS value, e.g. `red` or `rgba(10, 11, 12, 0.64)`. |
> [!WARNING] Changes to CSS keys are not considered breaking changes and may not have an associated [major version change](../developing.md?id=release-philosophy).
## `triggers`
The `triggers` block controls how the card reacts when a camera is triggered
(note that _what_ triggers the camera is controlled by the
[`triggers`](cameras/README.md?id=triggers) block within the config for a given
camera). This can be used for a variety of purposes, such as allowing the card
to automatically change to `live` for a camera that triggers.
All configuration is under:
```yaml
view:
triggers:
# [...]
```
When all trigger sources for a camera end (e.g. an entity state returns to
something other than `on` or `open`), an untrigger action can be taken.
The triggered state can be extended by a number of seconds after the source ends
(see `untrigger_delay_seconds`). Alternatively, a camera can be forcibly
untriggered after a fixed duration regardless of the state of the trigger
sources (see `untrigger_force_seconds`).
By default, trigger/untrigger actions are only taken when there is no ongoing
human interaction with the card; this behavior can be configured via the
`interaction_mode` parameter.
> [!TIP] If a camera is already in a triggered state when the card starts, the trigger
> action is taken immediately. If multiple cameras are triggered at startup, they
> are all marked as triggered, but the action is only taken for the first one.
| Option | Default | Description |
| ------------------------- | ------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| `actions` | | The actions to take when a camera is triggered. See [Trigger action configuration](#trigger-action-configuration). |
| `filter_selected_camera` | `true` | If set to `true` will only trigger on the currently selected camera. |
| `show_trigger_status` | `false` | Whether or not the `live` view should show a visual indication that it is triggered (a pulsing border around the camera edge). |
| `event_hold_seconds` | `30` | The synthesized on-period for momentary trigger sources that have no native on/off state (e.g. HA `event.*` entities or anything that fires as a single signal). For a doorbell press paired with `trigger: call`, this is effectively the ring window during which the call can be answered. Added _on top of_ `untrigger_delay_seconds`. Ignored for stateful sources (`binary_sensor`, `switch`, etc.). |
| `untrigger_delay_seconds` | `0` | The number of seconds to continue to consider the camera triggered after the source ends, before taking the configured `untrigger` action. |
| `untrigger_force_seconds` | `0` | The number of seconds after a camera first triggers before force untriggering that camera. Set to `0` to disable. |
> [!WARNING] If `untrigger_force_seconds` is used to untrigger a camera, the
> state will need to 'reset' (e.g. an entity would need to change state to
> `off`) before it will trigger again.
> [!TIP] When pairing `trigger: call` with `untrigger: call` (the
> "ring-then-end-if-unanswered" pattern), the ring lasts until the source ends
> plus `untrigger_delay_seconds`. For momentary sources (HA `event.*` entities,
> a doorbell press), the source ends instantly so the ring window is
> `event_hold_seconds` (default `30`s) plus `untrigger_delay_seconds` (default
> `0`s).
### Trigger action configuration
| Option | Default | Description |
| ------------------ | ---------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| `interaction_mode` | `inactive` | Whether actions should be taken when the card is being interacted with. If `all`, actions will always left be taken regardless. If `inactive` actions will only be taken if the card has _not_ had human interaction recently (as defined by `view.interaction_seconds`). If `active` actions will only be taken if the card _has_ had human interaction recently. This does not stop triggering itself (i.e. border will still pulse if `show_trigger_status` is true) but rather just prevents the actions being performed. |
| `trigger` | `update` | If set to `update` the current view is updated in place. If set to `default` the default view of the card will be reloaded. If set to `live` the triggered camera will be selected in `live` view. If set to `media` the appropriate media view (e.g. `clip`, `snapshot`, `review`) will be chosen to match a newly available media item (please note that only some [camera engines](cameras/engine.md) support new media detection, e.g. `frigate`). If set to `call` a two-way-audio call is automatically started on the triggered camera. If set to `none` no action is taken. |
| `untrigger` | `none` | If set to `default` the default view of the card will be reloaded. If set to `call` any unanswered inbound call started by the matching `call` trigger action is ended (calls already answered persist and must be ended manually). If set to `none` no action will be taken. |
## Supported views
This card supports several different views.
| Key | Description |
| ------------ | -------------------------------------------------------------------------------------------------------------------------------------------------- |
| `clip` | Shows a viewer for the most recent clip for this camera. Can also be accessed by holding down the `clips` menu icon. |
| `clips` | Shows a gallery of clips for this camera. |
| `folder` | Shows a viewer for the media from the default [`folder`](./folders.md). |
| `folders` | Shows a gallery of media and subfolders from the default [`folder`](./folders.md). |
| `gallery` | Shows a gallery of media for this camera's default [media type](./cameras/README.md?id=media). |
| `image` | Shows a static image specified by the `image` parameter, can be used as a discrete default view or a screensaver (via `view.interaction_seconds`). |
| `live` | Shows the live camera view with the configured [live provider](./cameras/live-provider.md). |
| `media` | Shows a viewer for the most recent media for this camera. |
| `recording` | Shows a viewer for the most recent recording for this camera. Can also be accessed by holding down the `recordings` menu icon. |
| `recordings` | Shows a gallery of recent (last day) recordings for this camera and its dependents. |
| `review` | Shows a viewer for the most recent unreviewed review item (e.g. alerts/detections in Frigate). |
| `reviews` | Shows a gallery of reviews for this camera and its dependents. |
| `snapshot` | Shows a viewer for the most recent snapshot for this camera. Can also be accessed by holding down the `snapshots` menu icon. |
| `snapshots` | Shows a gallery of snapshots for this camera. |
| `timeline` | Shows an event timeline. |
The default view is `auto`. It will select `live` when cameras are configured, `folders` when folders are configured, or `image` otherwise (default embedded image). You can override this with `view.default`.
> [!NOTE]
> When using views in a [`view` condition](conditions-triggers.md?id=view), the single-item viewer views (`clip`, `snapshot`, `review`, `recording`) are translated internally to `media` once the relevant media is fetched. You may need to match on `media` rather than the original view name in your condition.
## Fully expanded reference
[](common/expanded-warning.md ':include')
```yaml
view:
default: auto
camera_select: current
interaction_seconds: 300
default_cycle_camera: false
default_reset:
after_interaction: false
entities:
- binary_sensor.my_motion_sensor
every_seconds: 0
interaction_mode: inactive
render_entities:
- switch.render_card
issues:
interaction_mode: all
retry_seconds: auto
dim: false
triggers:
show_trigger_status: false
filter_selected_camera: true
untrigger_delay_seconds: 0
untrigger_force_seconds: 0
actions:
interaction_mode: inactive
trigger: update
untrigger: none
keyboard_shortcuts:
enabled: true
ptz_left:
key: 'ArrowLeft'
ptz_right:
key: 'ArrowRight'
ptz_up:
key: 'ArrowUp'
ptz_down:
key: 'ArrowDown'
ptz_zoom_in:
key: '+'
ptz_zoom_out:
key: '-'
ptz_home:
key: 'h'
theme:
themes:
- ha
overrides:
'--advanced-camera-card-menu-button-active-color': red
'--advanced-camera-card-menu-position-left-style-overlay-alignment-left-background': pink
actions:
entity: light.office_main_lights
tap_action:
action: none
hold_action:
action: none
double_tap_action:
action: none
start_tap_action:
action: none
end_tap_action:
action: none
```