fix: prevent infinite re-render loop from issue retry callbacks (#2550)
This commit is contained in:
committed by
dermotduffy
parent
c3d3dd3934
commit
3fe5e4004a
@@ -1,6 +1,7 @@
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import type { IssueTriggerContext } from 'issue';
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import type { ConditionStateChange } from '../../condition-trigger/conditions/types';
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import { contentsChanged, ignoreFunctionIdentity } from '../../utils/basic';
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import { isActionAllowedBasedOnInteractionState } from '../../utils/interaction-mode';
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import { RetryTimer } from '../../utils/retry-timer';
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import type { CardIssueManagerAPI } from '../types';
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@@ -8,6 +9,7 @@ import { IssueStateManager } from './state-manager';
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import type {
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Issue,
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IssueKey,
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IssuePresence,
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IssueReadOnlyState,
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IssueTriggerContextKey,
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} from './types';
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@@ -34,11 +36,9 @@ export class IssueManager {
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});
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private _suspended = false;
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// Reentrancy guard: evaluate() calls setState() on the condition state
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// manager, which fires listeners synchronously -- including the one
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// registered in this constructor. Without this guard, detectDynamic()
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// and presence computation would run twice per evaluation.
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private _evaluating = false;
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// The issue presence from the last evaluation, compared against on the next
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// one to decide whether a re-render is needed.
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private _lastPresence: IssuePresence = new Map();
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constructor(api: CardIssueManagerAPI) {
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this._api = api;
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@@ -71,40 +71,42 @@ export class IssueManager {
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this.evaluate();
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}
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// Evaluate all dynamic issues against current state, then react to any
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// changes: notify, update condition state, and schedule retries.
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// Evaluate all dynamic issues against current state, re-render the card if
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// the issue presence changed, and schedule retries.
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//
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// Detection of "anything changed" is delegated to the condition state
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// manager: IssuePresence is a Map<IssueKey, IssueDescription>, so its
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// deep equality check naturally catches both presence-set churn (issues
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// IssuePresence is a Map<IssueKey, IssueDescription>, so comparing the new
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// presence against the previous one catches both presence-set churn (issues
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// appearing/disappearing) and content-level churn (an issue swapping
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// sub-states without changing its key, e.g. ConnectionIssue going from
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// 'lost' to 'starting').
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// sub-states without changing its key, e.g. ConnectionIssue going from 'lost'
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// to 'starting').
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public evaluate(): void {
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if (this._suspended || this._evaluating) {
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if (this._suspended) {
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return;
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}
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this._evaluating = true;
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try {
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const state = this._api.getConditionStateManager().getState();
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this._stateManager.detectDynamic(state);
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const state = this._api.getConditionStateManager().getState();
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this._stateManager.detectDynamic(state);
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if (
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this._api.getConditionStateManager().setState({
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issues: this._stateManager.getIssuePresence(),
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})
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) {
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// Re-render to show the change. The re-render also re-attempts
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// initialization, which matters when a blocking notice like "Home
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// Assistant is starting" clears and the card can finally initialize.
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this._api.getCardElementManager().update();
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}
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// getIssuePresence() rebuilds notifications fresh each call, so a retry
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// control embeds a new callback closure every time; ignore that identity
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// churn so only an observable change in the issue set or its content
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// triggers a re-render.
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const presence = this._stateManager.getIssuePresence();
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const changed = contentsChanged(
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presence,
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this._lastPresence,
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ignoreFunctionIdentity,
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);
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this._lastPresence = presence;
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this._scheduleRetryIfNeeded();
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} finally {
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this._evaluating = false;
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if (changed) {
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// Re-render to show the change. The re-render also re-attempts
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// initialization, which matters when a blocking notice like "Home
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// Assistant is starting" clears and the card can finally initialize.
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this._api.getCardElementManager().update();
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}
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this._scheduleRetryIfNeeded();
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}
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// Attempts a retry for the given issue. Pass `force = true` for user-
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@@ -30,10 +30,9 @@ export interface KeyedIssueDescription {
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// Map of currently active issues keyed by IssueKey, with each entry's value
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// being the issue's current rendered description. Stored as a Map (not just a
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// Set of keys) so that sub-state changes within an issue -- e.g.
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// ConnectionIssue swapping between 'lost' and 'starting' -- are reflected as
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// real value-level diffs to the condition state, triggering re-renders and any
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// user-defined conditions that depend on issue state.
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// Set of keys) so that sub-state changes within an issue -- e.g. ConnectionIssue
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// swapping between 'lost' and 'starting' -- surface as value-level diffs when
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// IssueManager compares presence between evaluations, triggering a re-render.
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export type IssuePresence = Map<IssueKey, IssueDescription>;
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export interface IssueReadOnlyState {
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hasFullCardIssue(): boolean;
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@@ -1,4 +1,3 @@
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import type { IssuePresence } from '../../card-controller/issues/types';
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import type { KeysState, MicrophoneState } from '../../card-controller/types';
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import type { AdvancedCameraCardView } from '../../config/schema/common/const';
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import type { ViewDisplayMode } from '../../config/schema/common/display';
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@@ -6,6 +5,16 @@ import type { AdvancedCameraCardConfig } from '../../config/schema/types';
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import type { HomeAssistant } from '../../ha/types';
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import type { MediaLoadedInfo } from '../../types';
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// ConditionStateManager checks each written field with lodash isEqual. Prefer
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// plain immutable data: functions (callbacks) compare by identity, and opaque
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// objects get deep-walked through their enumerable state, which is rarely a
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// meaningful equality contract. Store such a value only when its reference is
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// the intended state (`mediaLoadedInfo`'s MediaPlayerController, which
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// consumers also reference-compare) or its identity is stable across writes
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// (`hass`'s methods).
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//
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// Counterexample: Rebuilding an equivalent function callback each write making
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// the field look changed when nothing observable did.
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export interface ConditionState {
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call?: boolean;
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camera?: string;
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@@ -22,7 +31,6 @@ export interface ConditionState {
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mediaLoadedInfo?: MediaLoadedInfo | null;
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microphone?: MicrophoneState;
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panel?: boolean;
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issues?: IssuePresence;
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hass?: HomeAssistant;
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// Generic media target identifier. See @view/target-id for details.
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@@ -329,6 +329,16 @@ export const generateFloatApproximatelyEqualsCustomizer = (
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};
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};
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// For change-detection equality: a function's identity churns and is not
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// observable state, so two functions compare equal; a function appearing or
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// disappearing is still a real change. Only apply where a data field beside the
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// callback carries the meaningful change, not where a function's identity is
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// itself the state (e.g. a controller keyed by which element it wraps).
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export const ignoreFunctionIdentity = (a: unknown, b: unknown): boolean | undefined =>
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typeof a === 'function' || typeof b === 'function'
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? typeof a === 'function' && typeof b === 'function'
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: undefined;
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export const convertHTTPAdressToWebsocket = (url: string): string => {
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return url.replace(/^http/i, 'ws');
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};
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@@ -28,6 +28,7 @@ import {
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createHASS,
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createMockTemplateRenderer,
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createView,
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stubConnectedHomeAssistant,
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} from '../../test-utils';
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const createAPI = (): CardController => {
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@@ -38,6 +39,7 @@ const createAPI = (): CardController => {
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return api;
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};
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// @vitest-environment jsdom
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describe('ActionsManager', () => {
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describe('getMergedActions', () => {
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const config = {
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@@ -176,8 +178,13 @@ describe('ActionsManager', () => {
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});
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});
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// @vitest-environment jsdom
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describe('handleInteractionEvent', () => {
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// Templated actions render through ha-nunjucks, which polls (via setTimeout)
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// for a connected `home-assistant` element until ready. Stubbing one makes
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// it resolve synchronously, so no retry timer leaks past test teardown.
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beforeAll(() => {
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stubConnectedHomeAssistant();
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});
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beforeEach(() => {
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vi.restoreAllMocks();
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});
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@@ -8,6 +8,7 @@ import {
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RETRY_EXPONENTIAL_BASE_SECONDS,
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RETRY_EXPONENTIAL_MAX_SECONDS,
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} from '../../../src/card-controller/issues/issue-manager';
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import { createRetryControl } from '../../../src/card-controller/issues/retry-control';
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import type {
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Issue,
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IssueDescription,
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@@ -52,7 +53,6 @@ const createRetriableSetup = (options?: {
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issue: Issue;
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} => {
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const api = createCardAPI();
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vi.mocked(api.getConditionStateManager().getState).mockReturnValue({});
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if (options?.hasInteraction !== undefined) {
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vi.mocked(api.getInteractionManager().hasInteraction).mockReturnValue(
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@@ -178,7 +178,6 @@ describe('IssueManager', () => {
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describe('trigger', () => {
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it('should trigger the issue and call evaluate', () => {
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const api = createCardAPI();
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vi.mocked(api.getConditionStateManager().getState).mockReturnValue({});
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const manager = new IssueManager(api);
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@@ -192,17 +191,15 @@ describe('IssueManager', () => {
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expect(issue.trigger).toBeCalledWith({ error: expect.any(Error) });
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});
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it('should update presence even when state was mutated before detectDynamic', () => {
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it('should update the card even when state was mutated before detectDynamic', () => {
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const api = createCardAPI();
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vi.mocked(api.getConditionStateManager().getState).mockReturnValue({});
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vi.mocked(api.getConditionStateManager().setState).mockReturnValue(true);
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const manager = new IssueManager(api);
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// hasIssue returns true from the start -- simulates trigger() having
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// already mutated state before detectDynamic snapshots. The before/after
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// check inside detectDynamic sees true→true (no transition), but the
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// presence comparison against ConditionState must still detect the
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// presence comparison against the last evaluation must still detect the
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// change.
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const description = createIssueDescription();
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const issue = createIssue('config_error', {
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@@ -214,15 +211,11 @@ describe('IssueManager', () => {
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manager.trigger('config_error', { error: new Error('cfg') });
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expect(api.getConditionStateManager().setState).toBeCalledWith({
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issues: new Map([['config_error', description]]),
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});
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expect(api.getCardElementManager().update).toBeCalled();
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});
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it('should never auto-popup on trigger -- non-full-card issues surface via the status-bar icon; user clicks to open', () => {
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const api = createCardAPI();
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vi.mocked(api.getConditionStateManager().getState).mockReturnValue({});
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const manager = new IssueManager(api);
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@@ -261,7 +254,6 @@ describe('IssueManager', () => {
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it('should force retry even when needsRetry is false', () => {
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const api = createCardAPI();
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vi.mocked(api.getConditionStateManager().getState).mockReturnValue({});
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const manager = new IssueManager(api);
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const issue = createIssue('media_load', {
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retry: vi.fn().mockReturnValue(false),
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@@ -275,10 +267,8 @@ describe('IssueManager', () => {
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});
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describe('evaluate', () => {
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it('should update condition state and card when presence differs from state', () => {
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it('should update the card when presence differs from the last evaluation', () => {
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const api = createCardAPI();
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vi.mocked(api.getConditionStateManager().getState).mockReturnValue({});
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vi.mocked(api.getConditionStateManager().setState).mockReturnValue(true);
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const manager = new IssueManager(api);
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const description = createIssueDescription();
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@@ -290,15 +280,28 @@ describe('IssueManager', () => {
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manager.evaluate();
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expect(api.getConditionStateManager().setState).toBeCalledWith({
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issues: new Map([['config_error', description]]),
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});
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expect(api.getCardElementManager().update).toBeCalled();
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});
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it('should sync presence to condition state without update when unchanged', () => {
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it('should not write issue presence back into the condition state', () => {
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// Locks in the fix: routing issue presence through ConditionState (which
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// embeds churning callback closures) is what caused the re-render loop.
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const api = createCardAPI();
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const manager = new IssueManager(api);
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const issue = createIssue('config_error', {
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hasIssue: vi.fn().mockReturnValue(true),
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getIssue: vi.fn().mockReturnValue(createIssueDescription()),
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});
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manager.addIssue(issue);
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manager.evaluate();
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expect(api.getConditionStateManager().setState).not.toBeCalled();
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});
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it('should not update the card when there are no issues', () => {
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const api = createCardAPI();
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vi.mocked(api.getConditionStateManager().getState).mockReturnValue({});
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const manager = new IssueManager(api);
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const issue = createIssue('config_error');
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@@ -306,24 +309,16 @@ describe('IssueManager', () => {
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manager.evaluate();
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expect(api.getConditionStateManager().setState).toBeCalledWith({
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issues: new Map(),
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});
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expect(api.getCardElementManager().update).not.toBeCalled();
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});
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it('should call update when an active issue swaps sub-states without changing the key set', () => {
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// Simulates ConnectionIssue going from 'lost' to 'starting': the presence
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// key set ({connection}) is identical, but the description value differs.
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// Because IssuePresence is a Map<key, description>, the condition state
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// diff sees the value-level change and fires listeners -- the
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// IssueManager's own listener calls update().
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// Because IssuePresence is a Map<key, description>, the presence diff sees
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// the value-level change and requests a re-render.
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const api = createCardAPI();
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// Real ConditionStateManager so its isEqual-based diff actually runs.
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const stateManager = new ConditionStateManager();
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vi.mocked(api.getConditionStateManager).mockReturnValue(stateManager);
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const manager = new IssueManager(api);
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const getIssue = vi
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.fn()
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@@ -350,8 +345,6 @@ describe('IssueManager', () => {
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it('should not call update when content is identical across evaluations', () => {
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const api = createCardAPI();
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const stateManager = new ConditionStateManager();
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vi.mocked(api.getConditionStateManager).mockReturnValue(stateManager);
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const manager = new IssueManager(api);
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const issue = createIssue('connection', {
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@@ -369,6 +362,34 @@ describe('IssueManager', () => {
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expect(api.getCardElementManager().update).not.toBeCalled();
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});
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it('should not request repeated updates as retry callback closures churn', () => {
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// Regression: getIssuePresence() rebuilds notifications fresh each call,
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// so a retry control embeds a new callback closure every evaluation. The
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// presence diff must ignore that function-identity churn, otherwise every
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// evaluation looks changed and the card re-renders endlessly.
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const api = createCardAPI();
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const manager = new IssueManager(api);
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const issue = createIssue('media_load', {
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hasIssue: vi.fn().mockReturnValue(true),
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getIssue: vi.fn().mockImplementation(() =>
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createIssueDescription({
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notification: {
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controls: [createRetryControl('media_load')],
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},
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}),
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),
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});
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manager.addIssue(issue);
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manager.evaluate();
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vi.mocked(api.getCardElementManager().update).mockClear();
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manager.evaluate();
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expect(api.getCardElementManager().update).not.toBeCalled();
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});
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it('should trigger evaluate from listener on condition state manager', () => {
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const api = createCardAPI();
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const stateManager = new ConditionStateManager();
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@@ -385,32 +406,11 @@ describe('IssueManager', () => {
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expect(issue.detectDynamic).toBeCalled();
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});
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it('should not re-enter evaluate when setState triggers listener', () => {
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const api = createCardAPI();
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const stateManager = new ConditionStateManager();
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vi.mocked(api.getConditionStateManager).mockReturnValue(stateManager);
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const manager = new IssueManager(api);
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const issue = createIssue('config_error', {
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hasIssue: vi.fn().mockReturnValue(true),
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detectDynamic: vi.fn(),
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});
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manager.addIssue(issue);
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// Calling evaluate() will call setState() on the real
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// ConditionStateManager, which fires listeners synchronously. The
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// reentrancy guard must prevent detectDynamic from running twice.
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manager.evaluate();
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expect(issue.detectDynamic).toBeCalledTimes(1);
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});
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});
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describe('showNotification', () => {
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it('should call setNotification when a notification is available', () => {
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const api = createCardAPI();
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vi.mocked(api.getConditionStateManager().getState).mockReturnValue({});
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const manager = new IssueManager(api);
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const notification = { body: { text: 'test notification' } };
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@@ -436,7 +436,6 @@ describe('IssueManager', () => {
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describe('scheduled retries', () => {
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it('should not schedule a retry when no issue wants retry', () => {
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const api = createCardAPI();
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vi.mocked(api.getConditionStateManager().getState).mockReturnValue({});
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vi.mocked(api.getConfigManager().getConfig).mockReturnValue(createConfig());
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const manager = new IssueManager(api);
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@@ -451,7 +450,6 @@ describe('IssueManager', () => {
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it('should not schedule a retry when config is null', () => {
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const api = createCardAPI();
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vi.mocked(api.getConditionStateManager().getState).mockReturnValue({});
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vi.mocked(api.getConfigManager().getConfig).mockReturnValue(null);
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const manager = new IssueManager(api);
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@@ -735,7 +733,6 @@ describe('IssueManager', () => {
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describe('reset', () => {
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it('should reset a specific issue and re-evaluate', () => {
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const api = createCardAPI();
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vi.mocked(api.getConditionStateManager().getState).mockReturnValue({});
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const manager = new IssueManager(api);
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@@ -753,7 +750,6 @@ describe('IssueManager', () => {
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it('should skip reset when targeted key has no active issue', () => {
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const api = createCardAPI();
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vi.mocked(api.getConditionStateManager().getState).mockReturnValue({});
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const manager = new IssueManager(api);
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@@ -785,7 +781,6 @@ describe('IssueManager', () => {
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it('should gate evaluate while suspended', () => {
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const api = createCardAPI();
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vi.mocked(api.getConditionStateManager().getState).mockReturnValue({});
|
||||
|
||||
const manager = new IssueManager(api);
|
||||
const issue = createIssue('config_error', {
|
||||
@@ -802,7 +797,6 @@ describe('IssueManager', () => {
|
||||
|
||||
it('should preserve issue state across suspend', () => {
|
||||
const api = createCardAPI();
|
||||
vi.mocked(api.getConditionStateManager().getState).mockReturnValue({});
|
||||
|
||||
const manager = new IssueManager(api);
|
||||
const issue = createIssue('config_error', {
|
||||
@@ -820,12 +814,11 @@ describe('IssueManager', () => {
|
||||
|
||||
it('should resume evaluation on resume', () => {
|
||||
const api = createCardAPI();
|
||||
vi.mocked(api.getConditionStateManager().getState).mockReturnValue({});
|
||||
vi.mocked(api.getConditionStateManager().setState).mockReturnValue(true);
|
||||
|
||||
const manager = new IssueManager(api);
|
||||
const issue = createIssue('config_error', {
|
||||
hasIssue: vi.fn().mockReturnValue(true),
|
||||
getIssue: vi.fn().mockReturnValue(createIssueDescription()),
|
||||
detectDynamic: vi.fn(),
|
||||
});
|
||||
manager.addIssue(issue);
|
||||
@@ -839,7 +832,6 @@ describe('IssueManager', () => {
|
||||
|
||||
it('should invoke Issue.suspend on timer-backed issues when suspended', () => {
|
||||
const api = createCardAPI();
|
||||
vi.mocked(api.getConditionStateManager().getState).mockReturnValue({});
|
||||
|
||||
const manager = new IssueManager(api);
|
||||
const issue = createIssue('media_load', { suspend: vi.fn() });
|
||||
@@ -852,7 +844,6 @@ describe('IssueManager', () => {
|
||||
|
||||
it('should tolerate issues without a suspend hook', () => {
|
||||
const api = createCardAPI();
|
||||
vi.mocked(api.getConditionStateManager().getState).mockReturnValue({});
|
||||
|
||||
const manager = new IssueManager(api);
|
||||
// Plain Issue implementation -- no optional methods installed.
|
||||
|
||||
@@ -18,6 +18,7 @@ import {
|
||||
generateFloatApproximatelyEqualsCustomizer,
|
||||
getChildrenFromElement,
|
||||
getDurationString,
|
||||
ignoreFunctionIdentity,
|
||||
isHoverableDevice,
|
||||
isHTMLElement,
|
||||
isSuperset,
|
||||
@@ -523,6 +524,26 @@ describe('generateFloatApproximatelyEqualsCustomizer', () => {
|
||||
});
|
||||
});
|
||||
|
||||
describe('ignoreFunctionIdentity', () => {
|
||||
it('should treat two functions as equal regardless of identity', () => {
|
||||
expect(
|
||||
ignoreFunctionIdentity(
|
||||
() => 1,
|
||||
() => 2,
|
||||
),
|
||||
).toBe(true);
|
||||
});
|
||||
it('should treat a function appearing as a real change', () => {
|
||||
expect(ignoreFunctionIdentity(() => 1, undefined)).toBe(false);
|
||||
});
|
||||
it('should treat a function disappearing as a real change', () => {
|
||||
expect(ignoreFunctionIdentity(undefined, () => 1)).toBe(false);
|
||||
});
|
||||
it('should defer to default equality for non-functions', () => {
|
||||
expect(ignoreFunctionIdentity(1, 2)).toBeUndefined();
|
||||
});
|
||||
});
|
||||
|
||||
describe('convertHTTPAdressToWebsocket', () => {
|
||||
it('should convert http to ws', () => {
|
||||
expect(convertHTTPAdressToWebsocket('http://example.com')).toBe('ws://example.com');
|
||||
|
||||
Reference in New Issue
Block a user