Merge pull request #866 from dermotduffy/pip
Add media query support (conditions based on device properties such as orientation or viewport width)
This commit is contained in:
@@ -874,6 +874,7 @@ All variables listed are under a `conditions:` section.
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| `fullscreen` | If `true` the condition is satisfied if the card is in fullscreen mode. If `false` the condition is satisfied if the card is **NOT** in fullscreen mode.|
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| `state` | A list of state conditions to compare with Home Assistant state. See below. |
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| `mediaLoaded` | If `true` the condition is satisfied if there is media load**ED** (not load**ING**) in the card (e.g. a clip, snapshot or live view). This may be used to hide controls during media loading or when a message (not media) is being displayed. Note that if `true` this condition will never be satisfied for views that do not themselves load media directly (e.g. gallery).|
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| `media_query` | Any valid [media query](https://developer.mozilla.org/en-US/docs/Web/CSS/Media_Queries/Using_media_queries) string. Media queries must start and end with parentheses. This may be used to alter card configuration based on device/media properties (e.g. viewport width, orientation). Please note that `width` and `height` refer to the entire viewport not just the card. See the [media query example](#media-query-example).|
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See the [example below](#frigate-card-conditional-example) for a real-world example of how these conditions can be used.
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@@ -2960,8 +2961,55 @@ overrides:
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```
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</details>
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<a name="media-query-example"></a>
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<a name="card-updates"></a>
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### Using Media Query conditions
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Alter the card configuration based on device or viewport properties.
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<details>
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<summary>Expand: Hide menu & controls when viewport width <= 300 (e.g. PIP mode)</summary>
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```yaml
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type: custom:frigate-card
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cameras:
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- camera_entity: camera.back_yard
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- camera_entity: camera.sitting_room
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overrides:
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- conditions:
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media_query: '(max-width: 300px)'
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overrides:
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menu:
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style: none
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live:
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controls:
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next_previous:
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style: none
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thumbnails:
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mode: none
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```
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</details>
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<details>
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<summary>Expand: Change menu position when orientation changes</summary>
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```yaml
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type: custom:frigate-card
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cameras:
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- camera_entity: camera.back_yard
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- camera_entity: camera.sitting_room
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menu:
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style: overlay
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overrides:
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- conditions:
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media_query: '(orientation: landscape)'
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overrides:
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menu:
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position: left
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```
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</details>
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<a name="media-layout-examples"></a>
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## Card Refreshes
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+85
-1
@@ -1,5 +1,7 @@
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import type {
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import {
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FrigateCardCondition,
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FrigateCardConfig,
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frigateConditionalSchema,
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OverrideConfigurationKey,
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RawFrigateCardConfig,
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} from './types';
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@@ -54,6 +56,9 @@ export function evaluateCondition(
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result &&=
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state.mediaLoaded !== undefined && condition.mediaLoaded == state.mediaLoaded;
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}
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if (condition?.media_query) {
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result &&= window.matchMedia(condition.media_query).matches;
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}
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return result;
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}
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@@ -138,3 +143,82 @@ export function getOverridesByKey(
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})) ?? []
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);
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}
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export class CardConditionManager {
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// Whether or not to include HA state in ConditionState. Doing so increases
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// CPU usage as HA state is pumped out very fast, so this is only enabled if
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// the configuration needs to consume it.
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protected _hasHAStateConditions = false;
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protected _callback: () => void;
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protected _mediaQueries: MediaQueryList[] = [];
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protected _boundTriggerChange = this._triggerChange.bind(this);
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constructor(config: FrigateCardConfig, callback: () => void) {
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this._initConditions(config);
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this._callback = callback;
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}
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/**
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* Destroy the object.
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*/
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public destroy(): void {
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this._mediaQueries.forEach((mql) =>
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mql.removeEventListener('change', this._boundTriggerChange),
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);
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this._mediaQueries = [];
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}
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/**
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* Determine if the conditions have state conditions.
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*/
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get hasHAStateConditions(): boolean {
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return this._hasHAStateConditions;
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}
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/**
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* Trigger the callback.
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* @param _ Ignored parameter.
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*/
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protected _triggerChange(_): void {
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this._callback();
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}
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/**
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* Init the conditions.
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* @param config The card configuration.
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*/
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protected _initConditions(config: FrigateCardConfig): void {
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const getAllConditions = (config: FrigateCardConfig): FrigateCardCondition[] => {
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const conditions: FrigateCardCondition[] = [];
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config.overrides?.forEach((override) => conditions.push(override.conditions));
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// Element conditions can be arbitrarily nested underneath conditionals and
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// custom elements that this card may not known. Here we recursively parse
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// down the elements tree, parsing as we go to find valid conditions.
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const getElementsConditions = (data: unknown): void => {
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const parseResult = frigateConditionalSchema.safeParse(data);
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if (parseResult.success) {
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conditions.push(parseResult.data.conditions);
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parseResult.data.elements?.forEach(getElementsConditions);
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} else if (data && typeof data === 'object') {
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Object.keys(data).forEach((key) => getElementsConditions(data[key]));
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}
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};
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config.elements?.forEach(getElementsConditions);
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return conditions;
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};
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const conditions = getAllConditions(config);
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this._hasHAStateConditions = conditions.some(
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(condition) => !!condition.state?.length,
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);
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conditions.forEach((condition) => {
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if (condition.media_query) {
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const mql = window.matchMedia(condition.media_query);
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mql.addEventListener('change', this._boundTriggerChange);
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this._mediaQueries.push(mql);
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}
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});
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}
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}
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+16
-24
@@ -17,6 +17,7 @@ import screenfull from 'screenfull';
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import { z } from 'zod';
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import { actionHandler } from './action-handler-directive.js';
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import {
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CardConditionManager,
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ConditionState,
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conditionStateRequestHandler,
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getOverriddenConfig,
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@@ -212,10 +213,7 @@ export class FrigateCard extends LitElement {
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protected _triggers: Map<string, Date> = new Map();
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protected _untriggerTimerID: number | null = null;
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// Whether or not to include HA state in ConditionState. Doing so increases
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// CPU usage as HA state is pumped out very fast, so this is only enabled if
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// the configuration is likely to consume it.
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protected _needHAStateInConditionState = false;
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protected _conditionManager: CardConditionManager | null = null;
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/**
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* Set the Home Assistant object.
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@@ -238,7 +236,7 @@ export class FrigateCard extends LitElement {
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}
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}
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if (this._needHAStateInConditionState) {
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if (this._conditionManager?.hasHAStateConditions) {
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// HA entity state is part of the condition state.
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this._generateConditionState();
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}
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@@ -288,9 +286,9 @@ export class FrigateCard extends LitElement {
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fullscreen: screenfull.isEnabled && screenfull.isFullscreen,
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camera: this._view?.camera,
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mediaLoaded: !!this._currentMediaLoadedInfo,
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...(this._needHAStateInConditionState && {
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...(this._conditionManager?.hasHAStateConditions && {
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state: this._hass?.states,
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})
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}),
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};
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// Update the components that need the new condition state. Passed directly
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@@ -822,7 +820,9 @@ export class FrigateCard extends LitElement {
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// Load all cameras in parallel, but remember the order they were provided
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// (they must be added to the cameraMap in this same order).
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await Promise.all(configCameras.map((configCamera, index) => addCameraConfig(configCamera, index)))
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await Promise.all(
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configCameras.map((configCamera, index) => addCameraConfig(configCamera, index)),
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);
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loadedCameras.forEach((loadedCamera: CameraConfig) => {
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const id = getCameraID(loadedCamera);
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@@ -990,24 +990,16 @@ export class FrigateCard extends LitElement {
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this._cameras = undefined;
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this._view = undefined;
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this._message = null;
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this._conditionManager?.destroy();
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this._conditionManager = new CardConditionManager(
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config,
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this._generateConditionState.bind(this),
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);
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this._generateConditionState();
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this._setLightOrDarkMode();
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this._untrigger();
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const hasStateCondition = (): boolean => {
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for (const override of this._config.overrides ?? []) {
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if (override.conditions.state?.length) {
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return true;
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}
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}
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// For elements there can be arbitrary custom elements that not related to
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// this card so we cannot easily determine if state is used further down
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// the chain by a custom:frigate-card-conditional element. Instead, include state
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// if elements are configured at all.
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return !!this._config.elements;
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}
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this._needHAStateInConditionState = hasStateCondition();
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}
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/**
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@@ -1970,7 +1962,7 @@ export class FrigateCard extends LitElement {
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this._changeView({ resetMessage: false });
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return this._render();
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})(),
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renderProgressIndicator({cardWideConfig: this._cardWideConfig}),
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renderProgressIndicator({ cardWideConfig: this._cardWideConfig }),
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)
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: // Always want to call render even if there's a message, to
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// ensure live preload is always present (even if not displayed).
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+2
-1
@@ -495,10 +495,11 @@ const frigateCardConditionSchema = z.object({
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camera: z.string().array().optional(),
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mediaLoaded: z.boolean().optional(),
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state: stateConditions.optional(),
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media_query: z.string().optional(),
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});
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export type FrigateCardCondition = z.infer<typeof frigateCardConditionSchema>;
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const frigateConditionalSchema = z.object({
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export const frigateConditionalSchema = z.object({
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type: z.literal('custom:frigate-card-conditional'),
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conditions: frigateCardConditionSchema,
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elements: z.lazy(() => pictureElementsSchema),
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