Describes the full pipeline (fetch → filter → embed → cluster → crop →
upload), explains why diversity matters and how the K-Medoids + FPS
selection works, covers both face and object modes in detail, and
documents all env vars in one place.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- LICENSE: add copyright line for Holden Salomon (retain original)
- pyproject.toml: update authors to Holden Salomon <holden@arch.fyi>
- README: lead with what the software does rather than fork attribution;
merge split env var tables into one unified reference; add lint/test
badges; move attribution to footer
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>