Files
institution/Defs/ThoughtDefs/Thoughts_Corrections.xml
T

108 lines
3.3 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Defs>
<ThoughtDef>
<defName>Institution_Rehabilitated</defName>
<thoughtClass>Thought_Memory</thoughtClass>
<durationDays>2</durationDays>
<stackLimit>3</stackLimit>
<stages>
<li>
<label>counselled</label>
<description>Someone sat with me and talked it through. Maybe I can turn this around.</description>
<baseMoodEffect>5</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
<ThoughtDef>
<defName>Institution_Paroled</defName>
<thoughtClass>Thought_Memory</thoughtClass>
<durationDays>8</durationDays>
<stackLimit>1</stackLimit>
<stages>
<li>
<label>paroled</label>
<description>They gave me a second chance and let me back in. I mean to earn it.</description>
<baseMoodEffect>12</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
<ThoughtDef>
<defName>Institution_ReformNeglected</defName>
<thoughtClass>Thought_Memory</thoughtClass>
<durationDays>3</durationDays>
<stackLimit>4</stackLimit>
<stages>
<li>
<label>left to rot</label>
<description>They said they would help me change, then forgot I exist. Why should I bother?</description>
<baseMoodEffect>-6</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
<ThoughtDef>
<defName>Institution_Disciplined</defName>
<thoughtClass>Thought_Memory</thoughtClass>
<durationDays>3</durationDays>
<stackLimit>3</stackLimit>
<stages>
<li>
<label>disciplined</label>
<description>They threw me in solitary. I will not forget it.</description>
<baseMoodEffect>-8</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
<!-- Regime: a visitor came. A break from isolation, thematically strongest for a ward patient
whose family visits. -->
<ThoughtDef>
<defName>Institution_Visited</defName>
<thoughtClass>Thought_Memory</thoughtClass>
<durationDays>4</durationDays>
<stackLimit>2</stackLimit>
<stages>
<li>
<label>had a visitor</label>
<description>Someone came to see me. For a while, the walls felt further away.</description>
<baseMoodEffect>8</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
<!-- Regime: kept on the Lockup schedule (confined, no yard). A short recurring memory. -->
<ThoughtDef>
<defName>Institution_Confined</defName>
<thoughtClass>Thought_Memory</thoughtClass>
<durationDays>0.5</durationDays>
<stackLimit>3</stackLimit>
<stages>
<li>
<label>locked up</label>
<description>Confined to my cell, no yard, no company. The walls press in.</description>
<baseMoodEffect>-4</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
<!-- Regime: caged with a dangerous cellmate. A short memory refreshed while the danger persists
and fading once segregated, so it tracks housing rather than piling up. -->
<ThoughtDef>
<defName>Institution_Unsafe</defName>
<thoughtClass>Thought_Memory</thoughtClass>
<durationDays>0.5</durationDays>
<stackLimit>2</stackLimit>
<stages>
<li>
<label>unsafe cellmate</label>
<description>There's a dangerous one caged in here with me. I sleep with one eye open.</description>
<baseMoodEffect>-5</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
</Defs>