The suite's classes all lived in namespace Contraband -- a historical artifact from the original
Contraband monolith, which read oddly for a class in Corrections or Policing. Renamed to namespace
Institution across every layer (46 .cs, the XML Class= refs, RootNamespace, the aggregate shim). The
Contraband MODULE, its Contraband.dll assembly, and the Contraband-named classes (CompContraband,
MapComponent_Contraband, ContrabandUtility, ...) are unchanged. Harness-verified 45/0.
Also adds a CC-BY-NC-SA 4.0 LICENSE file.
Aggregate: the settings shim now writes Institution.InstitutionSettings; Assemblies re-vendored with
the renamed DLLs; ROADMAP status refreshed to the six-layer suite at 0.1.0.
sync-wiki.sh mirrors policing + corrections instead of justice; the aggregate Wiki index and the
per-layer folders reflect the six-layer suite (Core - Contraband - Policing - Corrections - Gangs -
Ward) and the reserved Judiciary seam. Assemblies re-vendored with the fresh module DLLs.
package.sh builds and vendors InstitutionPolicing + InstitutionCorrections (Policing first) instead
of InstitutionJustice, and merges both modules' Defs. The settings shim's 'Justice' checkbox becomes
'Corrections'; deterrence and riots move under the Policing toggle.
Vendors the Contraband build that wires Corruption.Smuggle (visitors and bent
wardens deliver contraband). TUNING.md records the measured per-day rates from
the full-stack harness against their pre-registered target bands -- all in band:
ordinary colonists ~never offend, a mistreated psychopath ~1 crime/day, reform is
a 0.7-2 day investment. No constant was changed; the run validated the pacing.
The re-package vendored Ward's Defs and Textures but not its Patches/ dir,
so the disorder-treatable marking never applied -- psychiatric treatment
silently did nothing to the illness a patient was committed for. package.sh
now vendors Ward's Patches too. The folded-suite compat harness confirms it:
integration.disorderMarkedTreatable now passes with Ward bundled in the
aggregate.
Add the suite-overview wiki (Wiki/Home.md).
Fold Ward into the single Institution install as its psychiatric-care
layer. package.sh now builds Ward clean and vendors Ward.dll plus its
defs and textures alongside the other layers, and the settings shim
gains a Ward (psychiatric care) checkbox that writes the shared
InstitutionSettings.ward flag.
Re-assembling also carries in Justice's now-shipping policing defs (the
constable work type and crime thoughts), so the aggregate finally
bundles colony crime and the weighed arrest as well. README updated to
five layers over one Core with policing shipped and Ward folded in;
adds the changelog, the Workshop preview, and the preview generator.