Wiki: player-facing rewrite of every layer + add a scenario FAQ, linked from Home

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2026-07-16 02:18:25 +00:00
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Vanilla RimWorld's prisoners are interchangeable mood-boxes; a "maximum security" wing is a decoration
the sim never acknowledges, and a warden's work never changes who a pawn becomes. **Corrections turns
the shared record into a regime you run** — it grades every held pawn from what they have actually done,
moves a *reform* score that decides whether a sentence hardens or heals, gates release on it, and gives
prisoners the recreation need vanilla flatly denies them.
the prison into a regime you run** — it grades every held pawn from what they have actually done,
tracks a *reform* score that decides whether a sentence hardens or heals a prisoner, gates release on
it, and gives prisoners the recreation need vanilla flatly denies them.
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@@ -15,31 +15,32 @@ prisoners the recreation need vanilla flatly denies them.
| Page | What it covers |
|---|---|
| **[Classification](Classification.md)** | Grades held pawns `Minimum`..`Supermax` from a risk score over the record; wall-mounted security markers grade a whole wing; misplacement flags. |
| **[Classification](Classification.md)** | Grades held pawns Minimum..Supermax from a risk score over their record; wall-mounted security markers grade a whole wing; misplacement alerts. |
| **[Discipline & Reform](Discipline-and-Reform.md)** | Punishment moves the reform score — harden ("prisonized") vs. rehabilitate. The seat of institutionalization and recidivism. |
| **[Rehabilitation](Rehabilitation.md)** | The warden work that drives the arc: a rehabilitate mode + counselling sessions move reform and colony order, a parole alert + release, neglect that hardens. |
| **[Parole](Parole.md)** | Release a reformed, low-grade prisoner as a free colonist; with Ideology, the execution stance sets the bar. Nested, primed for a future parole panel. |
| **[Rehabilitation](Rehabilitation.md)** | The warden work that drives the arc: counselling sessions move reform and colony order, a parole alert and release, neglect that hardens. |
| **[Parole](Parole.md)** | Release a reformed, low-grade prisoner as a free colonist; with Ideology, your execution stance sets the bar. |
| **[Regime](Regime.md)** | Prisoner recreation (Yard/Lockup schedule via Prison Labor's timetable), visitation, cell-safety. |
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## The one shared record
## One shared record
Corrections keeps no per-pawn crime state of its own. It reads and writes the single `CriminalRecord`
that **Institution: Core** holds — the same record Contraband, Policing, and the gang systems read.
Corrections authors the `reform` / `pardoned` columns via Discipline and Parole, and grades and gates
over all the counters its siblings feed. Reform and rehabilitation run on Core's shared **treatment
engine**, the same one Ward's psychiatric care uses.
Corrections keeps no crime history of its own. Every held pawn carries a single record that
**Institution: Core** maintains — the same record Contraband, Policing, and the gang systems all read
and write. Discipline and Parole write the *reform* and *pardon* onto it; classification grades and the
release gate read back over every counter its siblings feed in. Reform and rehabilitation run on Core's
shared treatment system, the same one Ward's psychiatric care uses — so a prisoner's whole arc, from
first crime to parole, is one continuous history rather than a pile of separate flags.
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## Requirements & load order
- **RimWorld 1.6**
- **Institution: Core** — required (the propensity/record/treatment engine)
- **Institution: Core** — required (the disposition, record, and treatment systems)
- **Institution: Policing** — required (the shared climate of order: discipline and rehab nudge it, the
inspect pane reads it)
- **Harmony** — required (Regime's prisoner-recreation patch)
- **Harmony** — required (Regime's prisoner-recreation feature)
- Load **after** Core, Policing, and Harmony.
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