diff --git a/README.md b/README.md index a0a3494..b66acc5 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,6 @@ # Institution — Prison Architect in RimWorld -[![GitHub Sponsors](https://img.shields.io/badge/GitHub%20Sponsors-%E2%9D%A4-EA4AAA?logo=githubsponsors&logoColor=white)](https://github.com/sponsors/sudolulo) [![Ko-fi](https://img.shields.io/badge/Ko--fi-support-FF5E5B?logo=kofi&logoColor=white)](https://ko-fi.com/sudolulo) +[![RimWorld 1.6](https://img.shields.io/badge/RimWorld-1.6-C8371A)](https://rimworldgame.com/) [![Requires Harmony](https://img.shields.io/badge/Requires-Harmony-1B2838?logo=steam&logoColor=white)](https://steamcommunity.com/sharedfiles/filedetails/?id=2009463077) [![License: CC BY-NC-SA 4.0](https://img.shields.io/badge/License-CC_BY--NC--SA_4.0-lightgrey)](LICENSE) [![GitHub Sponsors](https://img.shields.io/badge/GitHub%20Sponsors-%E2%9D%A4-EA4AAA?logo=githubsponsors&logoColor=white)](https://github.com/sponsors/sudolulo) [![Ko-fi](https://img.shields.io/badge/Ko--fi-support-FF5E5B?logo=kofi&logoColor=white)](https://ko-fi.com/sudolulo) **Every pawn has a criminal propensity on a spectrum — nature (traits) × nurture (mood, mistreatment, treatment) — and the colony can police it. Catching and punishing one pawn changes the disposition of