Re-package with the corrections layer bundled; sync the wiki (Rehabilitation page, loop update)
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<?xml version="1.0" encoding="utf-8"?>
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<Defs>
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<!--
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Two non-exclusive prisoner modes, exactly the shape Ward's psychiatric-care mode uses (and Prison
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Labor's seven). Non-exclusive so they STACK: set Rehabilitate to run the reform programme, and
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Parole so a warden releases them the moment they are eligible; or set Rehabilitate alone and
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parole by hand when the alert fires.
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-->
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<PrisonerInteractionModeDef>
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<defName>Institution_Rehabilitate</defName>
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<label>rehabilitate</label>
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<listOrder>120</listOrder>
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<isNonExclusiveInteraction>true</isNonExclusiveInteraction>
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<mustBeAwake>false</mustBeAwake>
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<allowOnWildMan>false</allowOnWildMan>
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<allowInClassicIdeoMode>true</allowInClassicIdeoMode>
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</PrisonerInteractionModeDef>
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<PrisonerInteractionModeDef>
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<defName>Institution_Parole</defName>
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<label>parole when reformed</label>
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<listOrder>210</listOrder>
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<isNonExclusiveInteraction>true</isNonExclusiveInteraction>
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<mustBeAwake>false</mustBeAwake>
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<allowOnWildMan>false</allowOnWildMan>
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<allowInClassicIdeoMode>true</allowInClassicIdeoMode>
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</PrisonerInteractionModeDef>
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</Defs>
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