Files
advanced-camera-card/src/card-controller/microphone-manager.ts
T

148 lines
4.0 KiB
TypeScript

import { errorToConsole } from '../utils/basic';
import { Timer } from '../utils/timer';
import { CardMicrophoneAPI } from './types';
export type MicrophoneManagerListenerChange = 'muted' | 'unmuted';
type MicrophoneManagerListener = (change: MicrophoneManagerListenerChange) => void;
export interface ReadonlyMicrophoneManager {
getStream(): MediaStream | undefined;
addListener(listener: MicrophoneManagerListener): void;
removeListener(listener: MicrophoneManagerListener): void;
isConnected(): boolean;
isForbidden(): boolean;
isMuted(): boolean;
}
export class MicrophoneManager implements ReadonlyMicrophoneManager {
protected _api: CardMicrophoneAPI;
protected _stream?: MediaStream | null;
protected _timer = new Timer();
protected _listeners: MicrophoneManagerListener[] = [];
// We keep mute state separate from the stream state so that mute/unmute can
// be expressed before the stream is created -- and when it's create it will
// have the right mute status.
protected _mute = true;
constructor(api: CardMicrophoneAPI) {
this._api = api;
}
public async connect(): Promise<boolean> {
try {
this._stream = await navigator.mediaDevices.getUserMedia({
audio: true,
video: false,
});
} catch (e: unknown) {
errorToConsole(e as Error);
this._stream = null;
this._api.getCardElementManager().update();
return false;
}
this._setMute();
return true;
}
public async disconnect(): Promise<void> {
this._stream?.getTracks().forEach((track) => track.stop());
this._stream = undefined;
this._api.getCardElementManager().update();
}
public getStream(): MediaStream | undefined {
return this._stream ?? undefined;
}
public mute(): void {
const wasMuted = this.isMuted();
this._mute = true;
this._setMute();
if (!wasMuted) {
this._callListeners('muted');
}
}
public async unmute(): Promise<void> {
const wasUnmuted = !this.isMuted();
const unmute = (): void => {
this._mute = false;
this._setMute();
};
if (!this.isConnected() && !this.isForbidden()) {
// The connect() call is async and make take an arbitrary amount of
// time for the user to grant access to their microphone. With a
// momentary microphone button the mute call (on mouse release) may
// arrive before the connection is even granted, so we unmute first
// before the connection is made, so the mute call on release will not
// be 'overwritten' incorrectly.
unmute();
await this.connect();
} else if (this.isConnected()) {
unmute();
}
if (!wasUnmuted) {
this._callListeners('unmuted');
}
}
public isConnected(): boolean {
return !!this._stream;
}
public isForbidden(): boolean {
return this._stream === null;
}
public isMuted(): boolean {
// For safety, this function always returns the stream mute status directly
// (rather the internal state).
return !this._stream || this._stream.getTracks().every((track) => !track.enabled);
}
public addListener(listener: MicrophoneManagerListener): void {
this._listeners.push(listener);
}
public removeListener(listener: MicrophoneManagerListener): void {
this._listeners = this._listeners.filter((l) => l !== listener);
}
protected _callListeners(change: MicrophoneManagerListenerChange): void {
this._listeners.forEach((listener) => listener(change));
}
protected _setMute(): void {
this._stream?.getTracks().forEach((track) => {
track.enabled = !this._mute;
});
this._startTimer();
this._api.getCardElementManager().update();
}
protected _startTimer(): void {
const microphoneConfig = this._api.getConfigManager().getConfig()?.live.microphone;
if (microphoneConfig?.always_connected) {
return;
}
const disconnectSeconds = microphoneConfig?.disconnect_seconds ?? 0;
if (disconnectSeconds) {
this._timer.start(disconnectSeconds, () => {
this.disconnect();
});
}
}
}