Files
advanced-camera-card/tests/browser/test-media.ts
T

164 lines
5.8 KiB
TypeScript

import { delay, http, HttpResponse } from 'msw';
import { setupWorker } from 'msw/browser';
import { beforeAll } from 'vitest';
import { createFixtureURL, SNAPSHOT_FIXTURE_FILENAME } from './fixtures';
const HTTP_NOT_FOUND = 404;
const HTTP_OK = 200;
// Where this worker answers.
const TEST_MEDIA_PATH = '/test-media';
// Requests answered per token, so `responses` can be read as a sequence. One
// page runs one test file, so nothing here is shared with another file.
const requestCounts = new Map<string, number>();
// Whether this page's tests asked for the worker. Recorded so that a URL only
// the worker can answer cannot be built without it.
let inUse = false;
/**
* See the worker below for what `responses` and `repeat` ask it to do.
*/
const createTestMediaURL = (
responses: number[],
repeat = false,
filename: string = SNAPSHOT_FIXTURE_FILENAME,
): string => {
if (!inUse) {
throw new Error(
'Media that misbehaves must be served in a file using useTestMedia().',
);
}
return (
// TEST_MEDIA_PATH is intercepted by MSW to allow off-wire testing --
// without the potential for consuming connections which the browser might
// need for loading JS itself.
`${TEST_MEDIA_PATH}/${filename}?` +
new URLSearchParams({
token: crypto.randomUUID(),
responses: responses.join(','),
repeat: String(repeat),
}).toString()
);
};
/**
* A media URL that fails the given number of times and then works from there
* on, so a test can make a camera recover rather than only fail.
*/
export const createTemporarilyFailingMediaURL = (
failures: number,
filename?: string,
): string =>
createTestMediaURL([...Array(failures).fill(HTTP_NOT_FOUND), HTTP_OK], true, filename);
/**
* A media URL that never works, for a camera that is simply broken.
*/
export const createFailingMediaURL = (): string =>
createTestMediaURL([HTTP_NOT_FOUND], true);
/**
* A media URL that is never answered, for a camera that accepts the request and
* then says nothing. Silence is a different failure from a refusal, and the
* only one that can run a loading timeout out.
*/
export const createUnansweredMediaURL = (): string => createTestMediaURL([]);
/**
* A media URL that answers once and is then never answered again, for a camera
* that delivers a picture and goes quiet behind it.
*/
export const createStallingMediaURL = (filename?: string): string =>
createTestMediaURL([HTTP_OK], false, filename);
/**
* How many requests a media URL has been asked for, so a test can count what
* the card actually fetched rather than only what it displayed.
*/
export const getTestMediaRequestCount = (url: string): number => {
const token = new URL(url, window.location.href).searchParams.get('token');
return (token ? requestCounts.get(token) : null) ?? 0;
};
/**
* Serves a fixture at `/test-media/<file>`, behaving as the query asks:
*
* token Which counter the request belongs to, so that a test's
* behaviour does not depend on what ran before it.
* responses The status to answer each request with, in order: `200` serves
* the file and anything else is sent as an empty error.
* repeat What to do once the `responses` list is exhausted: answer every
* request after it as the last one was, or never answer again
* (i.e. camera going quiet).
*
* Answered from within the page rather than by a server, because a request the
* page is still waiting on holds one of the handful of connections a browser
* allows to a host -- and a camera that has gone quiet is exactly a request
* nobody will ever answer. Held here, it costs nothing: the browser never puts
* it on the wire.
*
* Nothing here waits for a set time. Tests run on a fake clock while requests
* are served in real time, so a response that is merely slow is a race: run the
* suite on a loaded machine and it arrives in the middle of a test that assumed
* it would not.
*/
const worker = setupWorker(
http.get(`${TEST_MEDIA_PATH}/:file`, async ({ request, params }) => {
const url = new URL(request.url);
const token = url.searchParams.get('token');
if (!token) {
return new HttpResponse(null, { status: HTTP_NOT_FOUND });
}
const responses = (url.searchParams.get('responses') ?? '')
.split(',')
.filter((status) => status !== '')
.map(Number);
const answered = requestCounts.get(token) ?? 0;
requestCounts.set(token, answered + 1);
const isPastEnd = answered >= responses.length;
if (isPastEnd && url.searchParams.get('repeat') !== 'true') {
await delay('infinite');
}
const status = responses[isPastEnd ? responses.length - 1 : answered];
if (status !== HTTP_OK) {
return new HttpResponse(null, { status });
}
// The fixture itself is served by the dev server. A name is sent rather
// than a path, so nothing outside the fixtures themselves is reachable.
const fixture = await fetch(createFixtureURL(String(params.file)));
return fixture.ok
? new HttpResponse(await fixture.arrayBuffer(), {
headers: {
'Content-Type': fixture.headers.get('Content-Type') ?? 'image/png',
},
})
: new HttpResponse(null, { status: fixture.status });
}),
);
/**
* Serve the misbehaving media this page's tests ask for.
*
* Called by the files that need it rather than for every page: the worker sees
* every request the page makes, passing on the ones it does not answer, and a
* page that has no camera to misbehave gains nothing for that cost.
*/
export const useTestMedia = (): void => {
beforeAll(async () => {
// Everything the page loads for itself -- modules, styles, the fixture
// above -- is left alone.
await worker.start({ onUnhandledRequest: 'bypass', quiet: true });
inUse = true;
});
};