The card claimed a camera's ONVIF audio backchannel in two places that had nothing to do with a call: the capability probe at camera init (`µphone`), and a pre-armed `sendonly` audio transceiver on every live WebRTC offer. Merely looking at a dashboard occupied the camera's speaker line. Outbound audio now travels on its own audio-only WebRTC connection, opened when a call is answered and closed when it ends. - The backchannel is claimed only for the duration of a call. Idle viewing claims nothing. - Two-way audio now works in `mse`, `mp4` and `mjpeg` modes (note: the outbound audio still traverses WebRTC). - No renegotiation and no video blink at call start or end. - A call that cannot carry audio now reports it and ends, instead of showing a live microphone that goes nowhere. - `live.microphone.always_connected` is now purely about the browser microphone permission prompt. - Call setup measured at 66ms (LAN) and ~260ms (cellular) for ICE and DTLS, plus ~300ms for `go2rtc` to open an RTSP backchannel. Verified against a live Frigate + `go2rtc` instance, and by unit tests at 100% coverage. - Closes #2691 - Closes #2039 - Closes #2178 Ref #2299 -- the probe no longer opens a backchannel, but it still runs per camera on every load and reconnect, and still dials the camera on the direct-`go2rtc` path. Caching remains to be done. Ref AlexxIT/go2rtc#1860 -- once a call has opened a backchannel, `go2rtc` keeps that media set up on the camera's RTSP session for the life of the producer. Diagnoses #2678
28 lines
1.1 KiB
TypeScript
28 lines
1.1 KiB
TypeScript
import { z } from 'zod';
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// go2rtc control messages are JSON text frames of this shape; media flows as
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// separate binary frames.
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export const go2RTCMessageSchema = z.object({
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type: z.string(),
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// Per-type payload (a codec list, an SDP, an ICE candidate, error text, ...):
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// absent for some types (e.g. mjpeg) and not always a string, so it is typed
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// `unknown` and each handler narrows it before use.
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value: z.unknown().optional(),
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});
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export type Go2RTCMessage = z.infer<typeof go2RTCMessageSchema>;
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export type MessageCallback = (message: Go2RTCMessage) => void;
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export type BinaryCallback = (data: ArrayBuffer) => void;
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// The go2rtc server reports a mode failure as `{ type: 'error', value: '<mode>:
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// ...' }` (e.g. `mse: stream not found`), so an error is for a given mode when
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// its value starts with that mode's name.
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export const isServerErrorForMode = (
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message: Go2RTCMessage,
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mode: string,
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): message is Go2RTCMessage & { value: string } =>
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message.type === 'error' &&
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typeof message.value === 'string' &&
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message.value.startsWith(mode);
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