Files
advanced-camera-card/tests/card-controller/effects/effects-manager.test.ts
T

298 lines
8.8 KiB
TypeScript

import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest';
import { EffectsManager } from '../../../src/card-controller/effects/effects-manager';
import type { EffectComponent } from '../../../src/card-controller/effects/types';
import type { EffectName } from '../../../src/types';
import { flushPromises } from '../../test-utils';
// The source constructs each effect component with `new`, and a mock
// implementation must be callable with `new`, so it cannot be an arrow
// function.
vi.mock('../../../src/components/effects/fireworks', () => ({
AdvancedCameraCardEffectFireworks: vi.fn(function () {
return createMockEffectComponent();
}),
}));
vi.mock('../../../src/components/effects/check', () => ({
AdvancedCameraCardEffectCheck: vi.fn(function () {
return createMockEffectComponent();
}),
}));
vi.mock('../../../src/components/effects/ghost', () => ({
AdvancedCameraCardEffectGhost: vi.fn(function () {
return createMockEffectComponent();
}),
}));
vi.mock('../../../src/components/effects/hearts', () => ({
AdvancedCameraCardEffectHearts: vi.fn(function () {
return createMockEffectComponent();
}),
}));
vi.mock('../../../src/components/effects/shamrocks', () => ({
AdvancedCameraCardEffectShamrocks: vi.fn(function () {
return createMockEffectComponent();
}),
}));
vi.mock('../../../src/components/effects/snow', () => ({
AdvancedCameraCardEffectSnow: vi.fn(function () {
return createMockEffectComponent();
}),
}));
const createMockEffectComponent = (): EffectComponent => {
const element = document.createElement('div') as unknown as EffectComponent;
element.fadeIn = true;
element.startFadeOut = vi.fn().mockResolvedValue(undefined);
return element;
};
// @vitest-environment jsdom
describe('EffectsManager', () => {
let container: HTMLElement;
let manager: EffectsManager;
beforeEach(() => {
container = document.createElement('div');
manager = new EffectsManager();
manager.setContainer(container);
vi.useFakeTimers();
});
afterEach(() => {
vi.clearAllMocks();
vi.useRealTimers();
});
describe('startEffect', () => {
it('should load and start snow effect', async () => {
expect(container.children.length).toBe(0);
await manager.startEffect('snow');
expect(container.children.length).toBe(1);
});
it('should load and start hearts effect', async () => {
expect(container.children.length).toBe(0);
await manager.startEffect('hearts');
expect(container.children.length).toBe(1);
});
it('should load and start shamrocks effect', async () => {
expect(container.children.length).toBe(0);
await manager.startEffect('shamrocks');
expect(container.children.length).toBe(1);
});
it('should load and start fireworks effect', async () => {
expect(container.children.length).toBe(0);
await manager.startEffect('fireworks');
expect(container.children.length).toBe(1);
});
it('should load and start ghost effect', async () => {
expect(container.children.length).toBe(0);
await manager.startEffect('ghost');
expect(container.children.length).toBe(1);
});
it('should load and start check effect', async () => {
expect(container.children.length).toBe(0);
await manager.startEffect('check');
expect(container.children.length).toBe(1);
});
it('should stop effect automatically after duration', async () => {
const effectPromise = manager.startEffect('snow', { duration: 1 });
// Wait for the effect to be added to the DOM.
await flushPromises();
expect(container.children.length).toBe(1);
vi.advanceTimersByTime(1000);
await effectPromise;
expect(container.children.length).toBe(0);
});
it('should clean up timer when stopped manually', async () => {
// Don't await startEffect as it waits for the duration
manager.startEffect('snow', { duration: 10 });
// Wait for the effect to be added to the DOM.
await flushPromises();
await manager.stopEffect('snow');
expect(container.children.length).toBe(0);
});
it('should set fadeIn to true by default', async () => {
await manager.startEffect('snow');
const effectElement = container.children[0] as EffectComponent;
expect(effectElement.fadeIn).toBe(true);
});
it('should set fadeIn from options', async () => {
await manager.startEffect('snow', { fadeIn: false });
const effectElement = container.children[0] as EffectComponent;
expect(effectElement.fadeIn).toBe(false);
});
it('should queue effects until a container is available', async () => {
manager.removeContainer();
await manager.startEffect('snow');
expect(container.children.length).toBe(0);
manager.setContainer(container);
await flushPromises();
expect(container.children.length).toBe(1);
});
it('should not start effect if already active', async () => {
await manager.startEffect('snow');
await manager.startEffect('snow');
// Should only have one child since the second call is ignored.
expect(container.children.length).toBe(1);
});
it('should allow starting different effects simultaneously', async () => {
await manager.startEffect('snow');
await manager.startEffect('hearts');
expect(container.children.length).toBe(2);
});
it('should return early if effect module cannot be loaded', async () => {
// Use an effect name that doesn't exist in the registry
await manager.startEffect('unknown' as EffectName);
expect(container.children.length).toBe(0);
});
});
describe('stopEffect', () => {
it('should stop an active effect', async () => {
await manager.startEffect('snow');
const effectElement = container.children[0] as EffectComponent;
await manager.stopEffect('snow');
expect(effectElement.startFadeOut).toHaveBeenCalled();
expect(container.children.length).toBe(0);
});
it('should do nothing if effect is not active', async () => {
expect(container.children.length).toBe(0);
await manager.stopEffect('snow');
expect(container.children.length).toBe(0);
});
it('should allow starting effect again after stopping', async () => {
await manager.startEffect('snow');
await manager.stopEffect('snow');
await manager.startEffect('snow');
expect(container.children.length).toBe(1);
});
it('should cancel effect when stopped during loading', async () => {
// Start the effect but don't await it - simulates the loading phase.
const startPromise = manager.startEffect('snow');
// Stop the effect immediately while it's still loading.
await manager.stopEffect('snow');
// Wait for start to complete.
await startPromise;
// The effect should not appear since it was stopped during loading.
expect(container.children.length).toBe(0);
});
it('should cancel queued effects', async () => {
manager.removeContainer();
await manager.startEffect('snow');
await manager.stopEffect('snow');
manager.setContainer(container);
await flushPromises();
expect(container.children.length).toBe(0);
});
it('should clear active effects and timers when container is removed', async () => {
manager.startEffect('snow', { duration: 10 });
await flushPromises();
expect(container.children.length).toBe(1);
manager.removeContainer();
expect(container.children.length).toBe(0);
});
});
describe('toggleEffect', () => {
it('should start effect when not active', async () => {
await manager.toggleEffect('snow');
expect(container.children.length).toBe(1);
});
it('should stop effect when active', async () => {
await manager.startEffect('snow');
const effectElement = container.children[0] as EffectComponent;
await manager.toggleEffect('snow');
expect(effectElement.startFadeOut).toHaveBeenCalled();
});
it('should pass options when starting effect', async () => {
await manager.toggleEffect('snow', { fadeIn: false });
const effectElement = container.children[0] as EffectComponent;
expect(effectElement.fadeIn).toBe(false);
});
it('should cancel effect when toggled during loading', async () => {
// Start the effect but don't await it - simulates the loading phase.
const startPromise = manager.startEffect('snow');
// Toggle the effect immediately while it's still loading.
await manager.toggleEffect('snow');
// Wait for start to complete.
await startPromise;
// The effect should not appear since it was toggled (stopped) during loading.
expect(container.children.length).toBe(0);
});
});
});