feat: Automatically recover from frozen live streams (#2569)
- Closes: #2099
This commit is contained in:
@@ -0,0 +1,279 @@
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import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest';
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import { mock } from 'vitest-mock-extended';
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import type { StateWatcherSubscriptionInterface } from '../../../../../src/card-controller/hass/state-watcher';
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import {
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EntityAvailabilityDetector,
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LIVENESS_ENTITY_UNAVAILABLE_GRACE_SECONDS,
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} from '../../../../../src/components-lib/live/liveness/detectors/entity-availability';
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import type { HomeAssistant } from '../../../../../src/ha/types';
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import {
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callStateWatcherCallback,
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createHASS,
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createStateEntity,
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} from '../../../../test-utils';
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const ENTITY = 'camera.office';
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const GRACE_MS = LIVENESS_ENTITY_UNAVAILABLE_GRACE_SECONDS * 1000;
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const setup = (options?: {
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alwaysError?: boolean;
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entity?: string | null;
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initialState?: string;
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}) => {
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const entity = options?.entity === undefined ? ENTITY : options.entity;
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let currentEntity = entity;
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const hass: HomeAssistant = createHASS(
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entity
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? { [entity]: createStateEntity({ state: options?.initialState ?? 'idle' }) }
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: {},
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);
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const stateWatcher = mock<StateWatcherSubscriptionInterface>();
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stateWatcher.subscribe.mockReturnValue(true);
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const onChange = vi.fn();
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const detector = new EntityAvailabilityDetector({
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getHASS: () => hass,
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getStateWatcher: () => stateWatcher,
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getCameraEntity: () => currentEntity,
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isAlwaysError: () => options?.alwaysError ?? false,
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onChange,
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});
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const setEntityState = (state: string): void => {
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if (entity) {
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hass.states[entity] = createStateEntity({ state });
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}
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};
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const setCameraEntity = (value: string | null): void => {
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currentEntity = value;
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};
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const fireStateChange = (state: string): void =>
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callStateWatcherCallback(stateWatcher, {
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entityID: entity ?? ENTITY,
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newState: createStateEntity({ state }),
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});
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return {
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detector,
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onChange,
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stateWatcher,
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setEntityState,
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setCameraEntity,
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fireStateChange,
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};
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};
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// @vitest-environment jsdom
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describe('EntityAvailabilityDetector', () => {
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beforeEach(() => {
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vi.useFakeTimers();
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});
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afterEach(() => {
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vi.useRealTimers();
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});
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it('should subscribe to the camera entity and start unknown', () => {
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const { detector, stateWatcher, onChange } = setup();
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detector.subscribe();
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expect(stateWatcher.subscribe).toHaveBeenCalledWith(expect.any(Function), [ENTITY]);
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expect(detector.getVerdict()).toEqual({ state: 'unknown' });
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expect(onChange).not.toHaveBeenCalled();
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});
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it('should not subscribe when the camera has no entity', () => {
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const { detector, stateWatcher } = setup({ entity: null });
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detector.subscribe();
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expect(stateWatcher.subscribe).not.toHaveBeenCalled();
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expect(detector.getVerdict()).toEqual({ state: 'unknown' });
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});
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it('should report not live after the grace window when the entity stays unavailable', () => {
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const { detector, onChange, fireStateChange } = setup();
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detector.subscribe();
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fireStateChange('unavailable');
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// Still live during the grace window.
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expect(detector.getVerdict()).toEqual({ state: 'unknown' });
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vi.advanceTimersByTime(GRACE_MS);
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expect(detector.getVerdict()).toEqual({
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state: 'not_live',
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authority: 'indirect',
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renderPlaceholder: true,
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reason: 'entity_unavailable',
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});
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expect(onChange).toHaveBeenCalledTimes(1);
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});
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it('should tolerate an unavailable blip shorter than the grace window', () => {
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const { detector, onChange, fireStateChange } = setup();
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detector.subscribe();
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fireStateChange('unavailable');
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vi.advanceTimersByTime(GRACE_MS - 1000);
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fireStateChange('streaming');
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vi.advanceTimersByTime(GRACE_MS);
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expect(detector.getVerdict()).toEqual({ state: 'unknown' });
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expect(onChange).not.toHaveBeenCalled();
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});
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it('should report not live immediately when always_error is set', () => {
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const { detector, onChange, fireStateChange } = setup({
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alwaysError: true,
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});
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detector.subscribe();
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fireStateChange('unavailable');
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expect(detector.getVerdict()).toEqual({
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state: 'not_live',
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authority: 'hard',
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renderPlaceholder: true,
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reason: 'entity_unavailable',
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});
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expect(onChange).toHaveBeenCalledTimes(1);
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});
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it('should act on the state from the event, not a lagging wrapper hass', () => {
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const { detector, setEntityState, fireStateChange } = setup({ alwaysError: true });
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detector.subscribe();
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// The wrapper's hass (what getHASS reads) has not yet propagated the change,
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// so it still reports the pre-change available state, while the event carries
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// the fresh unavailable state. The detector must act on the event.
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setEntityState('streaming');
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fireStateChange('unavailable');
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expect(detector.getVerdict()).toEqual({
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state: 'not_live',
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authority: 'hard',
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renderPlaceholder: true,
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reason: 'entity_unavailable',
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});
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});
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it('should report live again when the entity returns', () => {
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const { detector, onChange, fireStateChange } = setup();
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detector.subscribe();
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fireStateChange('unavailable');
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vi.advanceTimersByTime(GRACE_MS);
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expect(detector.getVerdict().state).toBe('not_live');
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onChange.mockClear();
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fireStateChange('streaming');
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expect(detector.getVerdict()).toEqual({ state: 'unknown' });
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expect(onChange).toHaveBeenCalledTimes(1);
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});
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it('should retain the verdict on unsubscribe and stop watching', () => {
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const { detector, stateWatcher, fireStateChange } = setup();
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detector.subscribe();
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fireStateChange('unavailable');
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vi.advanceTimersByTime(GRACE_MS);
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detector.unsubscribe();
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expect(stateWatcher.unsubscribe).toHaveBeenCalled();
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// Verdict retained so a reconnect resumes where it left off.
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expect(detector.getVerdict()).toEqual({
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state: 'not_live',
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authority: 'indirect',
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renderPlaceholder: true,
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reason: 'entity_unavailable',
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});
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});
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it('should cancel the pending grace timer on unsubscribe', () => {
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const { detector, onChange, fireStateChange } = setup();
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detector.subscribe();
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fireStateChange('unavailable');
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detector.unsubscribe();
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vi.advanceTimersByTime(GRACE_MS);
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expect(onChange).not.toHaveBeenCalled();
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expect(detector.getVerdict()).toEqual({ state: 'unknown' });
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});
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it('should discard the verdict on reset', () => {
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const { detector, setEntityState, fireStateChange } = setup();
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detector.subscribe();
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fireStateChange('unavailable');
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vi.advanceTimersByTime(GRACE_MS);
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expect(detector.getVerdict().state).toBe('not_live');
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// Re-point at the (now available) entity from a fresh state.
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setEntityState('streaming');
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detector.reset();
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expect(detector.getVerdict()).toEqual({ state: 'unknown' });
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});
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it('should do nothing on reset before subscribe', () => {
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const { detector, stateWatcher } = setup();
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detector.reset();
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expect(stateWatcher.subscribe).not.toHaveBeenCalled();
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expect(detector.getVerdict()).toEqual({ state: 'unknown' });
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});
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it('should drop the subscription when the camera entity is removed', () => {
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const { detector, stateWatcher, setCameraEntity } = setup();
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detector.subscribe();
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setCameraEntity(null);
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detector.reset();
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expect(stateWatcher.unsubscribe).toHaveBeenCalled();
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expect(detector.getVerdict()).toEqual({ state: 'unknown' });
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});
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it('should not restart the grace timer while it is already running', () => {
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const { detector, onChange, fireStateChange } = setup();
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detector.subscribe();
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fireStateChange('unavailable');
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// Still unavailable, grace timer already running
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fireStateChange('unavailable');
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vi.advanceTimersByTime(GRACE_MS);
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expect(detector.getVerdict()).toEqual({
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state: 'not_live',
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authority: 'indirect',
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renderPlaceholder: true,
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reason: 'entity_unavailable',
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});
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expect(onChange).toHaveBeenCalledTimes(1);
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});
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it('should stay not live on further unavailable events after the grace window', () => {
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const { detector, onChange, fireStateChange } = setup();
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detector.subscribe();
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fireStateChange('unavailable');
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vi.advanceTimersByTime(GRACE_MS);
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onChange.mockClear();
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// Still unavailable, verdict already not live
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fireStateChange('unavailable');
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expect(detector.getVerdict()).toEqual({
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state: 'not_live',
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authority: 'indirect',
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renderPlaceholder: true,
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reason: 'entity_unavailable',
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});
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expect(onChange).not.toHaveBeenCalled();
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});
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});
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