Update docs.
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@@ -98,7 +98,7 @@ already occupied room will not trigger, but a newly occupied room will).
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| Option | Default | Description |
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| ------------------ | ---------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
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| `interaction_mode` | `inactive` | Whether actions should be taken when the card is being interacted with. If `all`, actions will always left be taken regardless. If `inactive` actions will only be taken if the card has _not_ had human interaction recently (as defined by `view.interaction_seconds`). If `active` actions will only be taken if the card _has_ had human interaction recently. This does not stop triggering itself (i.e. border will still pulse if `show_trigger_status` is true) but rather just prevents the actions being performed. |
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| `trigger` | `default` | If set to `default` the default view of the card will be reloaded. If set to `live` the triggered camera will be selected in `live` view. If set to `media` the appropriate media view (e.g. `clip` or `snapshot`) will be chosen to match a newly available media item (please note that only some [camera engines](cameras/engine.md) support new media detection, e.g. `frigate`). If set to `none` no action is taken. |
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| `trigger` | `update` | If set to `update` the current view is updated in place. If set to `default` the default view of the card will be reloaded. If set to `live` the triggered camera will be selected in `live` view. If set to `media` the appropriate media view (e.g. `clip` or `snapshot`) will be chosen to match a newly available media item (please note that only some [camera engines](cameras/engine.md) support new media detection, e.g. `frigate`). If set to `none` no action is taken. |
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| `untrigger` | `none` | If set to `default` the the default view of the card will be reloaded. If set to `none` no action will be taken. |
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## Supported views
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