fix: Improve state handling to avoid stuck triggered cameras (#2348)
- Related: https://github.com/dermotduffy/advanced-camera-card/issues/2342
This commit is contained in:
@@ -140,6 +140,10 @@ export interface EngineOptions {
|
||||
export interface CameraEvent {
|
||||
cameraID: string;
|
||||
|
||||
// Source ID (e.g. entity ID or Frigate event ID), used to determine what has
|
||||
// triggered/untriggered.
|
||||
id: string;
|
||||
|
||||
type: 'new' | 'update' | 'end';
|
||||
|
||||
// When fidelity is `high`, the engine is assumed to provide exact details of
|
||||
|
||||
Reference in New Issue
Block a user