fix custom card helper build issues

This commit is contained in:
Ian Richardson
2020-05-02 17:09:41 -05:00
parent 6676f509c9
commit a46da131d1
4 changed files with 311 additions and 161 deletions
+48 -52
View File
@@ -1,5 +1,7 @@
import { directive, PropertyPart } from 'lit-html';
import { fireEvent, ActionHandlerOptions } from 'custom-card-helpers';
import { ActionHandlerDetail, ActionHandlerOptions } from 'custom-card-helpers/dist/types';
import { fireEvent } from 'custom-card-helpers';
const isTouch = 'ontouchstart' in window || navigator.maxTouchPoints > 0 || navigator.msMaxTouchPoints > 0;
@@ -7,28 +9,30 @@ interface ActionHandler extends HTMLElement {
holdTime: number;
bind(element: Element, options): void;
}
interface ActionHandlerElement extends Element {
interface ActionHandlerElement extends HTMLElement {
actionHandler?: boolean;
}
declare global {
interface HASSDomEvents {
action: ActionHandlerDetail;
}
}
class ActionHandler extends HTMLElement implements ActionHandler {
public holdTime: number;
/* eslint-disable-next-line @typescript-eslint/no-explicit-any */
public holdTime = 500;
public ripple: any;
protected timer: number | undefined;
protected held: boolean;
protected cooldownStart: boolean;
protected cooldownEnd: boolean;
private dblClickTimeout: number | undefined;
protected timer?: number;
protected held = false;
private dblClickTimeout?: number;
constructor() {
super();
this.holdTime = 500;
this.ripple = document.createElement('mwc-ripple');
this.timer = undefined;
this.held = false;
this.cooldownStart = false;
this.cooldownEnd = false;
}
public connectedCallback(): void {
@@ -38,6 +42,7 @@ class ActionHandler extends HTMLElement implements ActionHandler {
height: isTouch ? '100px' : '50px',
transform: 'translate(-50%, -50%)',
pointerEvents: 'none',
zIndex: '999',
});
this.appendChild(this.ripple);
@@ -72,13 +77,10 @@ class ActionHandler extends HTMLElement implements ActionHandler {
}
e.cancelBubble = true;
e.returnValue = false;
return;
return false;
});
const clickStart = (ev: Event): void => {
if (this.cooldownStart) {
return;
}
const start = (ev: Event): void => {
this.held = false;
let x;
let y;
@@ -94,56 +96,50 @@ class ActionHandler extends HTMLElement implements ActionHandler {
this.startAnimation(x, y);
this.held = true;
}, this.holdTime);
this.cooldownStart = true;
window.setTimeout(() => (this.cooldownStart = false), 100);
};
const clickEnd = (ev: Event): void => {
if (this.cooldownEnd || (['touchend', 'touchcancel'].includes(ev.type) && this.timer === undefined)) {
const end = (ev: Event): void => {
// Prevent mouse event if touch event
ev.preventDefault();
if (['touchend', 'touchcancel'].includes(ev.type) && this.timer === undefined) {
return;
}
clearTimeout(this.timer);
this.stopAnimation();
this.timer = undefined;
if (this.held) {
fireEvent(element as HTMLElement, 'action', { action: 'hold' });
} else if (options.hasDoubleTap) {
if ((ev as MouseEvent).detail === 1 || ev.type === 'keyup') {
fireEvent(element, 'action', { action: 'hold' });
} else if (options.hasDoubleClick) {
if ((ev.type === 'click' && (ev as MouseEvent).detail < 2) || !this.dblClickTimeout) {
this.dblClickTimeout = window.setTimeout(() => {
fireEvent(element as HTMLElement, 'action', { action: 'tap' });
this.dblClickTimeout = undefined;
fireEvent(element, 'action', { action: 'tap' });
}, 250);
} else {
clearTimeout(this.dblClickTimeout);
fireEvent(element as HTMLElement, 'action', { action: 'double_tap' });
this.dblClickTimeout = undefined;
fireEvent(element, 'action', { action: 'double_tap' });
}
} else {
fireEvent(element as HTMLElement, 'action', { action: 'tap' });
}
this.cooldownEnd = true;
window.setTimeout(() => (this.cooldownEnd = false), 100);
};
const handleEnter = (ev: Event): void => {
if ((ev as KeyboardEvent).keyCode === 13) {
return clickEnd(ev);
fireEvent(element, 'action', { action: 'tap' });
}
};
element.addEventListener('touchstart', clickStart, { passive: true });
element.addEventListener('touchend', clickEnd);
element.addEventListener('touchcancel', clickEnd);
const handleEnter = (ev: KeyboardEvent): void => {
if (ev.keyCode !== 13) {
return;
}
end(ev);
};
element.addEventListener('touchstart', start, { passive: true });
element.addEventListener('touchend', end);
element.addEventListener('touchcancel', end);
element.addEventListener('mousedown', start, { passive: true });
element.addEventListener('click', end);
element.addEventListener('keyup', handleEnter);
// iOS 13 sends a complete normal touchstart-touchend series of events followed by a mousedown-click series.
// That might be a bug, but until it's fixed, this should make action-handler work.
// If it's not a bug that is fixed, this might need updating with the next iOS version.
// Note that all events (both touch and mouse) must be listened for in order to work on computers with both mouse and touchscreen.
const isIOS13 = /iPhone OS 13_/.test(window.navigator.userAgent);
if (!isIOS13) {
element.addEventListener('mousedown', clickStart, { passive: true });
element.addEventListener('click', clickEnd);
}
}
private startAnimation(x: number, y: number): void {
@@ -188,5 +184,5 @@ export const actionHandlerBind = (element: ActionHandlerElement, options: Action
};
export const actionHandler = directive((options: ActionHandlerOptions = {}) => (part: PropertyPart): void => {
actionHandlerBind(part.committer.element, options);
actionHandlerBind(part.committer.element as ActionHandlerElement, options);
});