fix: Match state trigger/condition semantics to HA (#2565)
* Closes #2530
This commit is contained in:
@@ -1,21 +1,25 @@
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import { arrayify } from '../../../utils/basic';
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import { haEqual } from '../../../ha/event-match';
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import { arrayify, arrayifyWithFalsy } from '../../../utils/basic';
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import { renderTimePeriodToSeconds } from '../../common/time-period';
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import type { ConditionsEvaluationResult, ConditionState } from '../types';
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import type { ConditionEvaluator, ConditionOfType, EvaluatorContext } from './types';
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// Resolve each expected value that names an entity present in `hass` to that
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// entity's current state, accepting either the literal or the resolved value
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// (i.e. HA's Lovelace state condition will resolve "state: input_boolean.foo"
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// to "state: on" when input_boolean.foo is on).
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const resolveExpectedStates = (
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values: string | string[],
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state?: ConditionState,
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): string[] =>
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// Cannot use `arrayify` as an empty-string expected value is a real value.
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(Array.isArray(values) ? values : [values]).flatMap((value) => {
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const resolved = state?.hass?.states?.[value]?.state;
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return resolved !== undefined ? [value, resolved] : [value];
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});
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// Home Assistant resolves an expected value that names an `input_*` helper to
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// that helper's current state (its Lovelace state-condition behaviour), on both
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// the state and the attribute path; only these helper domains are resolved.
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// Regexp directly from: https://github.com/home-assistant/core/blob/dev/homeassistant/helpers/condition.py
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const INPUT_ENTITY_ID =
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/^input_(?:select|text|number|boolean|datetime)\.(?!.+__)(?!_)[\da-z_]+(?<!_)$/;
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const isInputHelperName = (value: unknown): value is string =>
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typeof value === 'string' && INPUT_ENTITY_ID.test(value);
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// Resolve an expected value: an `input_*` helper name becomes that helper's
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// state (compared in its place, not the literal name); any other value is used
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// as-is. A referenced helper is guaranteed present here -- missing ones stop the
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// scan in `matchesExpected` before this is called.
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const resolveExpectedValue = (expected: unknown, state?: ConditionState): unknown =>
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isInputHelperName(expected) ? state?.hass?.states?.[expected]?.state : expected;
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export class StateConditionEvaluator implements ConditionEvaluator {
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private _condition: ConditionOfType<'state'>;
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@@ -31,6 +35,7 @@ export class StateConditionEvaluator implements ConditionEvaluator {
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oldState?: ConditionState,
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): ConditionsEvaluationResult {
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const condition = this._condition;
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const attribute = condition.attribute;
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// `entity` is canonical; `entity_id` is the accepted automation-dialect alias.
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// Either may be a list; with multiple entities all must match (HA's `match: all`).
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@@ -39,19 +44,44 @@ export class StateConditionEvaluator implements ConditionEvaluator {
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return { result: false };
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}
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// The compared value is the attribute when `attribute` is set, else the state.
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const readValue = (entityID: string, state?: ConditionState): string | null => {
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// The state (a string) or, when `attribute` is set, the raw attribute value
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// (any type, including a present `null`). Returns `undefined` when the
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// entity is missing or the attribute key is absent, which HA treats as no
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// match -- distinct from a present `null` value (`0`/`false`/`''` are also
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// real). HA attributes arrive as JSON, so a present value is never
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// `undefined`.
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const readValue = (entityID: string, state?: ConditionState): unknown => {
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const stateObj = state?.hass?.states?.[entityID];
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if (!stateObj) {
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return null;
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return undefined;
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}
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if (condition.attribute) {
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const value = stateObj.attributes?.[condition.attribute];
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return value === undefined || value === null ? null : String(value);
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if (attribute !== undefined) {
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// Own-property check (not `in`) so inherited props like `toString` are
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// not mistaken for attributes, matching Python dict membership.
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return Object.prototype.hasOwnProperty.call(stateObj.attributes, attribute)
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? stateObj.attributes[attribute]
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: undefined;
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}
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return stateObj.state;
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};
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// Whether `value` matches one of the configured expected values, scanned in
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// order with HA's Python `==` semantics (so `50` equals `50`, `true` equals
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// `1`, and `50` does not equal `"50"`). An `input_*` helper name is matched
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// by its state; HA stops and fails at a referenced helper that is
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// unavailable, so the scan stops there rather than trying later values.
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const matchesExpected = (expected: unknown, value: unknown): boolean => {
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for (const v of arrayifyWithFalsy(expected)) {
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if (isInputHelperName(v) && !newState?.hass?.states?.[v]) {
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return false;
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}
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if (haEqual(value, resolveExpectedValue(v, newState))) {
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return true;
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}
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}
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return false;
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};
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const matchesEntity = (entityID: string): boolean => {
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const fromValue = readValue(entityID, oldState);
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const toValue = readValue(entityID, newState);
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@@ -59,22 +89,21 @@ export class StateConditionEvaluator implements ConditionEvaluator {
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let result: boolean;
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if (condition.state === undefined && condition.state_not === undefined) {
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// With neither `state` nor `state_not`, match any change of value.
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result = toValue !== fromValue;
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} else if (toValue === null) {
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// A missing entity or attribute cannot match; an empty-string state is
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// a real value, handled in the comparison below.
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result = !haEqual(toValue, fromValue);
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} else if (toValue === undefined) {
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// A missing entity or attribute cannot match. A present value (including
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// `null` or `''`) is a real value, handled in the comparison below.
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result = false;
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} else {
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result =
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(condition.state === undefined ||
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resolveExpectedStates(condition.state, newState).includes(toValue)) &&
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(condition.state === undefined || matchesExpected(condition.state, toValue)) &&
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(condition.state_not === undefined ||
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!resolveExpectedStates(condition.state_not, newState).includes(toValue));
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!matchesExpected(condition.state_not, toValue));
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}
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// `for`: the match must have been held for at least the given duration.
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// `for`: the match must have been held for longer than the given duration.
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// Evaluated against `last_changed` at evaluation time (correct for the
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// point-in-time / ongoing-condition use).
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// point-in-time / ongoing-condition use). HA compares strictly (`>`).
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if (result && condition.for !== undefined) {
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const forSeconds = renderTimePeriodToSeconds(
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this._context.templateRenderer,
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@@ -87,7 +116,7 @@ export class StateConditionEvaluator implements ConditionEvaluator {
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} else {
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const heldSeconds =
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(new Date().getTime() - new Date(lastChanged).getTime()) / 1000;
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result = heldSeconds >= forSeconds;
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result = heldSeconds > forSeconds;
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}
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}
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return result;
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@@ -1,6 +1,7 @@
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import type { HassEntity } from 'home-assistant-js-websocket';
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import { arrayify } from '../../../utils/basic';
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import { haEqual } from '../../../ha/event-match';
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import { arrayifyWithFalsy } from '../../../utils/basic';
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import { EntityStateTriggerBase } from './entity-state-base';
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import type { TriggerOfType } from './types';
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@@ -30,32 +31,42 @@ export class StateTrigger extends EntityStateTriggerBase<TriggerOfType<'state'>>
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);
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}
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private _readValue(stateObj?: HassEntity): string | null {
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// The state (a string) or, when `attribute` is set, the raw attribute value
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// (any type). `null` is the "no value" sentinel for a missing entity or
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// attribute; a genuine attribute value of `0`/`false`/`''` is a real value.
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private _readValue(stateObj?: HassEntity): unknown {
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if (!stateObj) {
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return null;
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}
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const attribute = this._trigger.attribute;
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if (attribute !== undefined) {
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const value = stateObj.attributes?.[attribute];
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return value === undefined || value === null ? null : String(value);
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// Own-property check (not `?.[]`) so inherited props like `toString` are
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// not mistaken for attributes; HA collapses a missing key to `None`.
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const attributes = stateObj.attributes;
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return Object.prototype.hasOwnProperty.call(attributes, attribute)
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? attributes[attribute]
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: null;
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}
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return stateObj.state;
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}
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// Whether `value` is one of a constraint's values (a single value or a list),
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// compared with HA's Python `==` (`haEqual`; for a string state this is plain
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// equality). Falsy values (`0`/`false`/`''`) are kept as real values.
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private _includes(constraint: unknown, value: unknown): boolean {
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return arrayifyWithFalsy(constraint).some((v) => haEqual(v, value));
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}
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// A value matches when it is in the positive set (`from`/`to`), or not in the
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// negative set (`not_from`/`not_to`); an absent or `null` constraint matches
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// anything.
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private _matches(
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value: string | null,
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positive?: string | string[] | null,
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negative?: string | string[] | null,
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): boolean {
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// anything. A `null` value (missing entity/attribute, HA's `None`) is itself a
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// real value: it matches only a constraint whose set contains `null`.
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private _matches(value: unknown, positive?: unknown, negative?: unknown): boolean {
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if (positive !== undefined && positive !== null) {
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return value !== null && arrayify(positive).includes(value);
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return this._includes(positive, value);
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}
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if (negative !== undefined && negative !== null) {
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// An absent value (entity missing) is not in the set, so it matches.
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return !(value !== null && arrayify(negative).includes(value));
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return !this._includes(negative, value);
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}
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return true;
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}
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@@ -70,7 +81,7 @@ export class StateTrigger extends EntityStateTriggerBase<TriggerOfType<'state'>>
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const newValue = this._readValue(newStateObj);
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// When watching an attribute, ignore changes that don't move it.
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if (trigger.attribute !== undefined && oldValue === newValue) {
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if (trigger.attribute !== undefined && haEqual(oldValue, newValue)) {
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return;
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}
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@@ -81,13 +92,13 @@ export class StateTrigger extends EntityStateTriggerBase<TriggerOfType<'state'>>
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// from/to test the values but not that they *differ*, so an attribute-only
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// event (value unchanged) can still satisfy them. Require a genuine change
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// when a constraint is set; with none, trigger on those too.
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!(hasStateConstraint && oldValue === newValue);
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!(hasStateConstraint && haEqual(oldValue, newValue));
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if (!matches) {
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// Only a real change of the watched value cancels a pending `for:` hold;
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// an attribute-only change (value unchanged) must leave it running, just
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// as HA's `for:` keys off the state, not the whole state object.
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if (oldValue !== newValue) {
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if (!haEqual(oldValue, newValue)) {
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this._cancelForTimer(entityID);
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}
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return;
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