refactor: Significantly refactor how conditions work internally (#1886)

- Much improved API cleanliness and testability to allow further
extensibility in future
 - Simplified code in `live` view

This technically contains a small change in how overrides work in the
`live` view. Since that change is _closer_ to the documentation, and
since this is likely to be rarely used, this is not considered a
breaking change. Previously, overrides for a given live camera would
always render _as if_ that camera was selected, vs was actually
selected. Now, overrides will only apply in the live view when the
camera is _actually_ selected. If this is an issue for you in practice,
lets discuss.
This commit is contained in:
Dermot Duffy
2025-02-11 20:07:55 -08:00
committed by GitHub
parent a92074bc8d
commit 8d3cf07b43
51 changed files with 2443 additions and 2118 deletions
@@ -17,7 +17,9 @@ describe('FullscreenManager', () => {
const manager = new FullscreenManager(api, mock<FullscreenProvider>());
manager.initialize();
expect(api.getConditionsManager().setState).toBeCalledWith({ fullscreen: false });
expect(api.getConditionStateManager().setState).toBeCalledWith({
fullscreen: false,
});
});
it('should correctly determine whether in fullscreen', () => {
@@ -133,7 +135,7 @@ describe('FullscreenManager', () => {
handler();
expect(api.getConditionsManager().setState).toBeCalledWith({
expect(api.getConditionStateManager().setState).toBeCalledWith({
fullscreen: fullscreen,
});
});