refactor: Significantly refactor how conditions work internally (#1886)

- Much improved API cleanliness and testability to allow further
extensibility in future
 - Simplified code in `live` view

This technically contains a small change in how overrides work in the
`live` view. Since that change is _closer_ to the documentation, and
since this is likely to be rarely used, this is not considered a
breaking change. Previously, overrides for a given live camera would
always render _as if_ that camera was selected, vs was actually
selected. Now, overrides will only apply in the live view when the
camera is _actually_ selected. If this is an issue for you in practice,
lets discuss.
This commit is contained in:
Dermot Duffy
2025-02-11 20:07:55 -08:00
committed by GitHub
parent a92074bc8d
commit 8d3cf07b43
51 changed files with 2443 additions and 2118 deletions
+286
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import { isEqual } from 'lodash-es';
import { AdvancedCameraCardCondition } from '../config/types';
import { isCompanionApp } from '../utils/companion';
import {
ConditionsEvaluationData,
ConditionsEvaluationResult,
ConditionsListener,
ConditionsManagerReadonlyInterface,
ConditionState,
ConditionStateChange,
ConditionStateManagerReadonlyInterface,
} from './types';
/**
* A class to evaluate an array of conditions, and notify listeners when the
* evaluation changes (a change is either the result changing, or the data
* associated with a result).
*/
export class ConditionsManager implements ConditionsManagerReadonlyInterface {
protected _conditions: AdvancedCameraCardCondition[];
protected _stateManager: ConditionStateManagerReadonlyInterface | null;
protected _listeners: ConditionsListener[] = [];
protected _mediaQueries: MediaQueryList[] = [];
protected _hasHAStateConditions = false;
protected _evaluation: ConditionsEvaluationResult = { result: false };
constructor(
conditions: AdvancedCameraCardCondition[],
stateManager?: ConditionStateManagerReadonlyInterface | null,
) {
this._conditions = conditions;
this._hasHAStateConditions = conditions.some(
(condition) =>
!condition.condition ||
['state', 'numeric_state', 'user'].includes(condition.condition),
);
conditions.forEach((condition) => {
if (condition.condition === 'screen') {
const mql = window.matchMedia(condition.media_query);
mql.addEventListener('change', this._mediaQueryHandler);
this._mediaQueries.push(mql);
}
});
this._stateManager = stateManager ?? null;
// Do an initial condition evaluation, but without calling listeners.
this._evaluate({ callListeners: false });
this._stateManager?.addListener(this._stateManagerHandler);
}
public destroy(): void {
this._stateManager?.removeListener(this._stateManagerHandler);
this._listeners.forEach((l) => this.removeListener(l));
this._mediaQueries.forEach((mql) =>
mql.removeEventListener('change', this._mediaQueryHandler),
);
this._mediaQueries = [];
this._conditions = [];
}
public addListener(listener: ConditionsListener): void {
if (!this._listeners.includes(listener)) {
this._listeners.push(listener);
}
}
public removeListener(listener: ConditionsListener): void {
this._listeners = this._listeners.filter((l) => l !== listener);
}
public getEvaluation(): ConditionsEvaluationResult {
return this._evaluation;
}
protected _mediaQueryHandler = () => this._evaluate();
protected _stateManagerHandler = (stateChange: ConditionStateChange): void => {
// As a performance optmization, if only Home Assistant state has changed
// (very frequent), and there aren't any related conditions, don't bother
// calling for the evealuation / listeners.
if (
Object.keys(stateChange.change).length === 1 &&
'state' in stateChange.change &&
!this._hasHAStateConditions
) {
return;
}
this._evaluate({ stateChange });
};
protected _evaluate(options?: {
stateChange?: ConditionStateChange;
callListeners?: boolean;
}): void {
const state = options?.stateChange?.new ?? this._stateManager?.getState();
let result = true;
let data: ConditionsEvaluationData = {};
for (const condition of this._conditions) {
const evaluation = this._evaluateCondition(
condition,
state,
options?.stateChange?.old,
);
if (!evaluation.result) {
result = false;
break;
}
data = {
...data,
...evaluation.data,
};
}
const evaluation: ConditionsEvaluationResult = result
? { result, data }
: { result };
if (!isEqual(evaluation, this._evaluation)) {
this._evaluation = evaluation;
if (options?.callListeners ?? true) {
this._listeners.forEach(
(listener) => this._evaluation && listener(this._evaluation),
);
}
}
}
protected _evaluateCondition(
condition: AdvancedCameraCardCondition,
newState?: ConditionState,
oldState?: ConditionState,
): ConditionsEvaluationResult {
switch (condition.condition) {
case undefined:
case 'state':
return {
result:
!!newState?.state &&
((!condition.state && !condition.state_not) ||
(condition.entity in newState.state &&
(!condition.state ||
(Array.isArray(condition.state)
? condition.state.includes(newState.state[condition.entity].state)
: condition.state === newState.state[condition.entity].state)) &&
(!condition.state_not ||
(Array.isArray(condition.state_not)
? !condition.state_not.includes(
newState.state[condition.entity].state,
)
: condition.state_not !== newState.state[condition.entity].state)))),
data: {
state: {
entity: condition.entity,
...(oldState?.state?.[condition.entity]?.state && {
from: oldState?.state?.[condition.entity]?.state,
}),
...(newState?.state?.[condition.entity]?.state && {
to: newState?.state?.[condition.entity]?.state,
}),
},
},
};
case 'view':
return {
result:
(!!newState?.view && condition.views?.includes(newState.view)) ||
(newState?.view !== oldState?.view && !condition.views?.length),
data: {
...((oldState?.view || newState?.view) && {
view: {
...(oldState?.view && { from: oldState.view }),
...(newState?.view && { to: newState.view }),
},
}),
},
};
case 'fullscreen':
return {
result:
newState?.fullscreen !== undefined &&
condition.fullscreen === newState.fullscreen,
};
case 'expand':
return {
result: newState?.expand !== undefined && condition.expand === newState.expand,
};
case 'camera':
return {
result:
(!!newState?.camera && !!condition.cameras?.includes(newState.camera)) ||
(newState?.camera !== oldState?.camera && !condition.cameras?.length),
data: {
...((oldState?.camera || newState?.camera) && {
camera: {
...(oldState?.camera && { from: oldState?.camera }),
...(newState?.camera && { to: newState?.camera }),
},
}),
},
};
case 'numeric_state':
return {
result:
!!newState?.state &&
condition.entity in newState.state &&
newState.state[condition.entity].state !== undefined &&
(condition.above === undefined ||
Number(newState.state[condition.entity].state) > condition.above) &&
(condition.below === undefined ||
Number(newState.state[condition.entity].state) < condition.below),
};
case 'user':
return {
result: !!newState?.user && condition.users.includes(newState.user.id),
};
case 'media_loaded':
return {
result:
newState?.mediaLoadedInfo !== undefined &&
condition.media_loaded === !!newState.mediaLoadedInfo,
};
case 'screen':
return { result: window.matchMedia(condition.media_query).matches };
case 'display_mode':
return {
result:
!!newState?.displayMode && condition.display_mode === newState.displayMode,
};
case 'triggered':
return {
result: condition.triggered.some((triggeredCameraID) =>
newState?.triggered?.has(triggeredCameraID),
),
};
case 'interaction':
return {
result:
newState?.interaction !== undefined &&
condition.interaction === newState.interaction,
};
case 'microphone':
return {
result:
(condition.connected === undefined ||
newState?.microphone?.connected === condition.connected) &&
(condition.muted === undefined ||
newState?.microphone?.muted === condition.muted),
};
case 'key':
return {
result:
!!newState?.keys &&
condition.key in newState.keys &&
(condition.state ?? 'down') === newState.keys[condition.key].state &&
(condition.ctrl === undefined ||
condition.ctrl === !!newState.keys[condition.key].ctrl) &&
(condition.alt === undefined ||
condition.alt === !!newState.keys[condition.key].alt) &&
(condition.meta === undefined ||
condition.meta === !!newState.keys[condition.key].meta) &&
(condition.shift === undefined ||
condition.shift === !!newState.keys[condition.key].shift),
};
case 'user_agent':
return {
result:
!!newState?.userAgent &&
(!condition.user_agent || condition.user_agent === newState.userAgent) &&
(condition.companion === undefined ||
condition.companion === isCompanionApp(newState.userAgent)) &&
(condition.user_agent_re === undefined ||
new RegExp(condition.user_agent_re).test(newState.userAgent)),
};
}
}
}
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import { ConditionStateManager } from './state-manager';
export class ConditionStateManagerGetEvent extends Event {
public conditionStateManager?: ConditionStateManager;
constructor(eventInitDict?: EventInit) {
super('advanced-camera-card:condition-state-manager:get', eventInitDict);
}
}
/**
* Fetch the main ConditionStateManager via an event.
* @returns The ConditionStateManager or null if not found.
*/
export function getConditionStateManagerViaEvent(
element: HTMLElement,
): ConditionStateManager | null {
const getEvent = new ConditionStateManagerGetEvent({
bubbles: true,
composed: true,
});
/* Special note on what's going on here:
*
* Some parts of the card (e.g. <advanced-camera-card-elements>) may have arbitrary
* complexity and layers (that this card doesn't control) between that master
* element and the element that needs to evaluate the condition. In these
* cases there's no clean way to pass state from the rest of card down through
* these layers. Instead, an event is dispatched as a "request for evaluation"
* (ConditionEvaluateRequestEvent) upwards which is caught by the outer card
* and the evaluation result is added to the event object. Because event
* propagation is handled synchronously, the result will be added to the event
* before the flow proceeds.
*/
element.dispatchEvent(getEvent);
return getEvent.conditionStateManager ?? null;
}
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import { isEqual } from 'lodash-es';
import {
ConditionState,
ConditionStateChange,
ConditionStateListener,
ConditionStateManagerReadonlyInterface,
} from './types';
/**
* A class to manage state used in the evaluation of conditions.
*/
export class ConditionStateManager implements ConditionStateManagerReadonlyInterface {
protected _listeners: ConditionStateListener[] = [];
protected _state: ConditionState = {};
public addListener(listener: ConditionStateListener): void {
this._listeners.push(listener);
}
public removeListener(listener: ConditionStateListener): void {
this._listeners = this._listeners.filter((l) => l !== listener);
}
public getState(): ConditionState {
return this._state;
}
public setState(state: ConditionState): void {
this._processStateChange(this._calculateTrueChange(state));
}
protected _processStateChange(changeState: ConditionState): void {
if (!Object.keys(changeState).length) {
return;
}
const oldState = this._state;
this._state = {
...oldState,
...changeState,
};
this._callListeners({ old: oldState, change: changeState, new: this._state });
}
protected _calculateTrueChange(change: ConditionState): ConditionState {
const changeState: ConditionState = {};
for (const key of Object.keys(change)) {
if (!isEqual(change[key], this._state[key])) {
changeState[key] = change[key];
}
}
return changeState;
}
protected _callListeners = (stateChange: ConditionStateChange): void => {
this._listeners.forEach((listener) => listener(stateChange));
};
}
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import { CurrentUser } from '@dermotduffy/custom-card-helpers';
import { HassEntities } from 'home-assistant-js-websocket';
import { ViewDisplayMode } from '../config/types';
import { MediaLoadedInfo } from '../types';
import { KeysState, MicrophoneState } from '../card-controller/types';
export interface ConditionState {
camera?: string;
displayMode?: ViewDisplayMode;
expand?: boolean;
fullscreen?: boolean;
interaction?: boolean;
keys?: KeysState;
mediaLoadedInfo?: MediaLoadedInfo | null;
microphone?: MicrophoneState;
state?: HassEntities;
triggered?: Set<string>;
user?: CurrentUser;
userAgent?: string;
view?: string;
}
export interface ConditionStateChange {
old: ConditionState;
change: ConditionState;
new: ConditionState;
}
export type ConditionStateListener = (change: ConditionStateChange) => void;
export interface ConditionStateManagerReadonlyInterface {
addListener(listener: ConditionStateListener): void;
removeListener(listener: ConditionStateListener): void;
getState(): ConditionState;
}
interface ConditionsEvaluationDataFromTo {
from?: string;
to?: string;
}
interface ConditionsEvaluationDataState extends ConditionsEvaluationDataFromTo {
entity: string;
}
export interface ConditionsEvaluationData {
camera?: ConditionsEvaluationDataFromTo;
view?: ConditionsEvaluationDataFromTo;
state?: ConditionsEvaluationDataState;
}
interface ConditionsEvaluationResultTrue {
result: true;
data?: ConditionsEvaluationData;
}
interface ConditionsEvaluationResultFalse {
result: false;
}
export type ConditionsEvaluationResult =
| ConditionsEvaluationResultTrue
| ConditionsEvaluationResultFalse;
export type ConditionsListener = (result: ConditionsEvaluationResult) => void;
export interface ConditionsManagerReadonlyInterface {
addListener(listener: ConditionsListener): void;
removeListener(listener: ConditionsListener): void;
getEvaluation(): ConditionsEvaluationResult | null;
}