refactor: Significantly refactor how conditions work internally (#1886)

- Much improved API cleanliness and testability to allow further
extensibility in future
 - Simplified code in `live` view

This technically contains a small change in how overrides work in the
`live` view. Since that change is _closer_ to the documentation, and
since this is likely to be rarely used, this is not considered a
breaking change. Previously, overrides for a given live camera would
always render _as if_ that camera was selected, vs was actually
selected. Now, overrides will only apply in the live view when the
camera is _actually_ selected. If this is an issue for you in practice,
lets discuss.
This commit is contained in:
Dermot Duffy
2025-02-11 20:07:55 -08:00
committed by GitHub
parent a92074bc8d
commit 8d3cf07b43
51 changed files with 2443 additions and 2118 deletions
+4 -6
View File
@@ -46,12 +46,10 @@ export class HASSManager {
const oldHass = this._hass;
this._hass = hass;
if (this._api.getConditionsManager().hasHAStateConditions()) {
this._api.getConditionsManager().setState({
state: this._hass.states,
user: this._hass.user,
});
}
this._api.getConditionStateManager().setState({
state: this._hass.states,
user: this._hass.user,
});
// Theme may depend on HASS.
this._api.getStyleManager().applyTheme();