refactor: Significantly refactor how conditions work internally (#1886)
- Much improved API cleanliness and testability to allow further extensibility in future - Simplified code in `live` view This technically contains a small change in how overrides work in the `live` view. Since that change is _closer_ to the documentation, and since this is likely to be rarely used, this is not considered a breaking change. Previously, overrides for a given live camera would always render _as if_ that camera was selected, vs was actually selected. Now, overrides will only apply in the live view when the camera is _actually_ selected. If this is an issue for you in practice, lets discuss.
This commit is contained in:
@@ -46,12 +46,10 @@ export class HASSManager {
|
||||
const oldHass = this._hass;
|
||||
this._hass = hass;
|
||||
|
||||
if (this._api.getConditionsManager().hasHAStateConditions()) {
|
||||
this._api.getConditionsManager().setState({
|
||||
state: this._hass.states,
|
||||
user: this._hass.user,
|
||||
});
|
||||
}
|
||||
this._api.getConditionStateManager().setState({
|
||||
state: this._hass.states,
|
||||
user: this._hass.user,
|
||||
});
|
||||
|
||||
// Theme may depend on HASS.
|
||||
this._api.getStyleManager().applyTheme();
|
||||
|
||||
Reference in New Issue
Block a user