From 8823e769a2eefea8f6eecb7b88d4d2fe6b17c08f Mon Sep 17 00:00:00 2001 From: Dermot Duffy Date: Tue, 30 Jul 2024 02:22:50 -0700 Subject: [PATCH] Remove unnecessary sentence. --- docs/configuration/view.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/configuration/view.md b/docs/configuration/view.md index 73bb0fde..c2003f82 100644 --- a/docs/configuration/view.md +++ b/docs/configuration/view.md @@ -16,7 +16,7 @@ view: | `default_reset` | | The circumstances and behavior that cause the card to reset to the default view. See below. | | `interaction_seconds` | `300` | After a mouse/touch interaction with the card, it will be considered "interacted with" until this number of seconds elapses without further interaction. May be used as part of an [interaction condition](conditions.md?id=interaction) or with `reset_after_interaction` to reset the view after the interaction is complete. `0` means no interactions are reported / acted upon. | | `keyboard_shortcuts` | See [usage](../usage/keyboard-shortcuts.md) for defaults. | Configure keyboard shortcuts. See below. | -| `render_entities` | | **YAML only**: A list of entity ids that should cause the card to re-render 'in-place'. The view/camera is not changed. `update_*` flags do not pertain/relate to the behavior of this flag. This should **very** rarely be needed, but could be useful if the card is both setting and changing HA state of the same object as could be the case for some complex `card_mod` scenarios ([example](https://github.com/dermotduffy/frigate-hass-card/issues/343)). | +| `render_entities` | | **YAML only**: A list of entity ids that should cause the card to re-render 'in-place'. The view/camera is not changed. This should **very** rarely be needed, but could be useful if the card is both setting and changing HA state of the same object as could be the case for some complex `card_mod` scenarios ([example](https://github.com/dermotduffy/frigate-hass-card/issues/343)). | | `reset_after_interaction` | `true` | If `true` the card will reset to the default configured view (i.e. 'screensaver' functionality) after `interaction_seconds` has elapsed after user interaction. | | `triggers` | | How to react when a camera is [triggered](cameras/README.md?id=triggers). | | `default_cycle_camera` | `false` | When set to `true` the selected camera is cycled on each default view change. |