Minor pointer fixes.

This commit is contained in:
Dermot Duffy
2024-08-17 11:40:33 -07:00
parent e503f0e429
commit 869c2f9049
3 changed files with 26 additions and 17 deletions
+15 -10
View File
@@ -211,9 +211,12 @@ class FrigateCard extends LitElement {
// If there's nothing to render...
(menuStyle === 'none' && statusBarStyle === 'none') ||
// ... or the position I'm rendering does not contain the menu/status bar
(position === 'overlay' &&
menuStyle === 'outside' &&
statusBarStyle === 'outside') ||
(position !== 'overlay' &&
menuPosition !== position &&
statusBarPosition !== position)
(menuStyle !== 'outside' || menuPosition !== position) &&
(statusBarStyle !== 'outside' || statusBarPosition !== position))
) {
// ... then there's nothing to do.
return;
@@ -230,16 +233,18 @@ class FrigateCard extends LitElement {
((statusBarStyle === 'outside' && kind === 'outerlay') ||
(statusBarStyle !== 'outside' && kind === 'overlay'));
// As an exception, to improve the visual flow, if the menu is being
// rendered on the bottom, render the status bar first.
// Complex logic to try to always put the menu in the right-looking place.
const renderMenuFirst =
menuPosition === 'left' ||
menuPosition === 'right' ||
(menuPosition === 'bottom' && menuStyle === 'hidden' && statusBarStyle !== 'popup') ||
(menuPosition === 'top' && (menuStyle !== 'hidden' || statusBarStyle === 'popup'));
return html`
${shouldRenderMenu && menuPosition !== 'bottom'
? this._renderMenu(menuPosition)
: ''}
${shouldRenderMenu && renderMenuFirst ? this._renderMenu(menuPosition) : ''}
${shouldRenderStatusBar ? this._renderStatusBar(statusBarPosition) : ''}
${shouldRenderMenu && menuPosition === 'bottom'
? this._renderMenu(menuPosition)
: ''}
${shouldRenderMenu && !renderMenuFirst ? this._renderMenu(menuPosition) : ''}
`;
};