Improve engine identification and id generation.
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@@ -96,6 +96,11 @@ export class CameraManagerEngineFactory {
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// Frigate technically does not need an entity, if the camera name is
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// manually set the camera is assumed to be Frigate.
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engine = Engine.Frigate;
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} else if (
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cameraConfig.webrtc_card?.url ||
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(cameraConfig.go2rtc?.url && cameraConfig.go2rtc?.stream)
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) {
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engine = Engine.Generic;
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}
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}
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