s/human/user/
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@@ -135,9 +135,9 @@ view:
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| Option | Default | Overridable | Description |
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| - | - | - | - |
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| `default` | `live` | :heavy_multiplication_x: | The view to show in the card by default. See [views](#views) below.|
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| `timeout_seconds` | `300` | :heavy_multiplication_x: | A numbers of seconds of inactivity after human interaction, after which the card will reset to the default configured view (i.e. 'screensaver' functionality). Inactivity is defined as lack of mouse/touch interaction with the Frigate card. If the default view occurs sooner (e.g. via `update_seconds` or manually) the timer will be stopped. `0` means disable this functionality. |
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| `timeout_seconds` | `300` | :heavy_multiplication_x: | A numbers of seconds of inactivity after user interaction, after which the card will reset to the default configured view (i.e. 'screensaver' functionality). Inactivity is defined as lack of mouse/touch interaction with the Frigate card. If the default view occurs sooner (e.g. via `update_seconds` or manually) the timer will be stopped. `0` means disable this functionality. |
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| `update_seconds` | `0` | :heavy_multiplication_x: | A number of seconds after which to automatically update/refresh the default view. See [card updates](#card-updates) below for behavior and usecases. If the default view occurs sooner (e.g. manually) the timer will start over. `0` disables this functionality.|
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| `update_force` | `false` | :heavy_multiplication_x: | Whether automated card updates/refreshes should ignore human interaction. See [card updates](#card-updates) below for behavior and usecases.|
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| `update_force` | `false` | :heavy_multiplication_x: | Whether automated card updates/refreshes should ignore user interaction. See [card updates](#card-updates) below for behavior and usecases.|
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| `update_entities` | | :heavy_multiplication_x: | **YAML only**: A list of entity ids that should cause the view to reset to the default. See [card updates](#card-updates) below for behavior and usecases.|
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| `update_cycle_camera` | `false` | :heavy_multiplication_x: | When set to `true` the selected camera is cycled on each default view change. |
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| `actions` | | :heavy_multiplication_x: | Actions to use for all views, individual actions may be overriden by view-specific actions. See [actions](#actions) below.|
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@@ -603,7 +603,7 @@ format](https://www.home-assistant.io/lovelace/actions/#tap-action) as well as
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the custom [Frigate card action](#frigate-card-action) to trigger Frigate card
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changes.
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**Note:** The card itself obviously relies on human interactions to function
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**Note:** The card itself obviously relies on user interactions to function
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(e.g. `tap` on the menu should activate that button, `tap` on a gallery thumbnail
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should open that piece of media, etc). These internal actions are executed
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_also_, which means that a card-wide `tap` action probably isn't that useful as
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@@ -1098,7 +1098,7 @@ image:
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## Card Refreshes
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Four sets of flags govern when the card will automatically refresh in the
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absence of human interaction.
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absence of user interaction.
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The following table describes the behavior these flags have.
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@@ -1108,15 +1108,15 @@ The following table describes the behavior these flags have.
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| :-: | :-: | :-: | :-: | - |
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| `0` | `0` | *(Any value)* | Unset | Card will not automatically refresh. |
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| `0` | `0` | *(Any value)* | *(Any entity)* | Card will reload default view when entity state changes. |
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| `0` | `X` seconds | *(Any value)* | Unset | Card will reload default view `X` seconds after human interaction stops. |
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| `0` | `X` seconds | `false` | *(Any entity)* | Card will reload default view `X` seconds after human interaction stops, or when entity state changes (as long as human interaction has not occurred in the last `X` seconds). |
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| `0` | `X` seconds | `true` | *(Any entity)* | Card will reload default view `X` seconds after human interaction stops or when entity state changes. |
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| `0` | `X` seconds | *(Any value)* | Unset | Card will reload default view `X` seconds after user interaction stops. |
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| `0` | `X` seconds | `false` | *(Any entity)* | Card will reload default view `X` seconds after user interaction stops, or when entity state changes (as long as user interaction has not occurred in the last `X` seconds). |
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| `0` | `X` seconds | `true` | *(Any entity)* | Card will reload default view `X` seconds after user interaction stops or when entity state changes. |
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| `Y` seconds | `0` | *(Any value)* | Unset | Card will reload default view every `Y` seconds. |
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| `Y` seconds | `0` | *(Any value)* | *(Any entity)* | Card will reload default view every `Y` seconds, or whenever entity state changes. |
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| `Y` seconds | `X` seconds | `false` | Unset | Card will reload default view `X` seconds after human interaction stops, and every `Y` seconds (as long as there hasn't been human interaction in the last `X` seconds). |
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| `Y` seconds | `X` seconds | `false` | *(Any entity)* | Card will reload default view `X` seconds after human interaction stops, and every `Y` seconds or whenever entity state changes (in both cases -- as long as there hasn't been human interaction in the last `X` seconds). |
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| `Y` seconds | `X` seconds | `true` | Unset | Card will reload default view `X` seconds after human interaction stops, and every `Y` seconds. |
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| `Y` seconds | `X` seconds | `true` | *(Any entity)* | Card will reload default view `X` seconds after human interaction stops, and every `Y` seconds or whenever entity state changes. |
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| `Y` seconds | `X` seconds | `false` | Unset | Card will reload default view `X` seconds after user interaction stops, and every `Y` seconds (as long as there hasn't been user interaction in the last `X` seconds). |
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| `Y` seconds | `X` seconds | `false` | *(Any entity)* | Card will reload default view `X` seconds after user interaction stops, and every `Y` seconds or whenever entity state changes (in both cases -- as long as there hasn't been user interaction in the last `X` seconds). |
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| `Y` seconds | `X` seconds | `true` | Unset | Card will reload default view `X` seconds after user interaction stops, and every `Y` seconds. |
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| `Y` seconds | `X` seconds | `true` | *(Any entity)* | Card will reload default view `X` seconds after user interaction stops, and every `Y` seconds or whenever entity state changes. |
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### Usecases For Automated Refreshes
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@@ -1142,7 +1142,7 @@ view:
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update_cycle_camera: true
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update_seconds: 60
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```
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* Return to the most recent clip of the default camera 30 seconds after human
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* Return to the most recent clip of the default camera 30 seconds after user
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interaction with the card stops.
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```yaml
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view:
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