fix: Prevent the media grid from collapsing when its cells are unchanged (#2608)
- For: #2306
This commit is contained in:
@@ -60,14 +60,10 @@ export class MediaGridController {
|
||||
// If the order in which the observers are declared changes, the unittest must
|
||||
// be updated in triggerResizeObserver and triggerMutationObserver.
|
||||
private _hostMutationObserver = new MutationObserver(
|
||||
// eslint-disable-next-line @typescript-eslint/no-unused-vars
|
||||
(_mutations: MutationRecord[], _observer: MutationObserver) =>
|
||||
this._calculateGridContentsFromHost(),
|
||||
this._hostMutationHandler.bind(this),
|
||||
);
|
||||
private _cellMutationObserver = new MutationObserver(
|
||||
// eslint-disable-next-line @typescript-eslint/no-unused-vars
|
||||
(_mutations: MutationRecord[], _observer: MutationObserver) =>
|
||||
this._calculateGridContentsFromHost(),
|
||||
this._cellMutationHandler.bind(this),
|
||||
);
|
||||
private _hostResizeObserver = new ResizeObserver(this._hostResizeHandler.bind(this));
|
||||
private _cellResizeObserver = new ResizeObserver(this._cellResizeHandler.bind(this));
|
||||
@@ -88,9 +84,9 @@ export class MediaGridController {
|
||||
// Need to separately listen for slotchanges since mutation observer will
|
||||
// not be called for shadom DOM slotted changes.
|
||||
if (host instanceof HTMLSlotElement) {
|
||||
host.addEventListener('slotchange', this._calculateGridContentsFromHost);
|
||||
host.addEventListener('slotchange', this._setGridContentsFromHost);
|
||||
}
|
||||
this._calculateGridContentsFromHost();
|
||||
this._setGridContentsFromHost();
|
||||
}
|
||||
|
||||
public destroy(): void {
|
||||
@@ -101,7 +97,7 @@ export class MediaGridController {
|
||||
this._cellMutationObserver.disconnect();
|
||||
|
||||
if (this._host instanceof HTMLSlotElement) {
|
||||
this._host.removeEventListener('slotchange', this._calculateGridContentsFromHost);
|
||||
this._host.removeEventListener('slotchange', this._setGridContentsFromHost);
|
||||
}
|
||||
|
||||
this._masonry?.destroy?.();
|
||||
@@ -116,7 +112,11 @@ export class MediaGridController {
|
||||
public setDisplayConfig(displayConfig: ViewDisplayConfig | null): void {
|
||||
if (!isEqual(displayConfig, this._displayConfig)) {
|
||||
this._displayConfig = displayConfig;
|
||||
this._calculateGridContentsFromHost();
|
||||
|
||||
// The cells are unchanged, but the config drives both their order and
|
||||
// their size.
|
||||
this._sortItemsInGrid();
|
||||
this._applyCellSize();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -133,30 +133,39 @@ export class MediaGridController {
|
||||
}
|
||||
|
||||
private _sortItemsInGrid(): void {
|
||||
const existingItems = this._masonry?.items;
|
||||
const selectedItem = existingItems?.find(
|
||||
(item) => item.element.getAttribute(this._idAttribute) === this._selected,
|
||||
const masonry = this._masonry;
|
||||
if (!masonry) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Implementation note: With the latest version of the Masonry library
|
||||
// (4.2.2) using the prepended() and appended() methods in quick succession
|
||||
// causes the layout to not show the newly added items. Instead, access the
|
||||
// items in place and swap them around.
|
||||
//
|
||||
// Order is always derived from the grid contents rather than from the
|
||||
// current item order, which may be the result of an earlier sort against a
|
||||
// different selection or `grid_selected_position`.
|
||||
const cells = [...this._gridContents.values()];
|
||||
const sortedItems = [...masonry.items].sort(
|
||||
(a, b) => cells.indexOf(a.element) - cells.indexOf(b.element),
|
||||
);
|
||||
|
||||
// If `grid_selected_position` is set to 'first' or 'last', move the
|
||||
// selected item to the start or end of the list respectively.
|
||||
if (
|
||||
!!this._displayConfig?.grid_selected_position &&
|
||||
['first', 'last'].includes(this._displayConfig.grid_selected_position) &&
|
||||
existingItems &&
|
||||
selectedItem &&
|
||||
this._masonry
|
||||
) {
|
||||
// Implementation note: With the latest version of the Masonry library
|
||||
// (4.2.2) using the prepended() and appended() methods in quick succession
|
||||
// causes the layout to not show the newly added items. Instead, access
|
||||
// the items in place and swap them around.
|
||||
const otherItems = existingItems?.filter((item) => item !== selectedItem);
|
||||
const newItems =
|
||||
this._displayConfig.grid_selected_position === 'first'
|
||||
const selectedPosition = this._displayConfig?.grid_selected_position;
|
||||
const selectedItem = sortedItems.find(
|
||||
(item) => item.element.getAttribute(this._idAttribute) === this._selected,
|
||||
);
|
||||
|
||||
if (selectedItem && (selectedPosition === 'first' || selectedPosition === 'last')) {
|
||||
const otherItems = sortedItems.filter((item) => item !== selectedItem);
|
||||
masonry.items =
|
||||
selectedPosition === 'first'
|
||||
? [selectedItem, ...otherItems]
|
||||
: [...otherItems, selectedItem];
|
||||
this._masonry.items = newItems;
|
||||
} else {
|
||||
masonry.items = sortedItems;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -199,7 +208,7 @@ export class MediaGridController {
|
||||
this._masonry?.layout?.();
|
||||
}
|
||||
|
||||
private _calculateGridContentsFromHost = (): void => {
|
||||
private _setGridContentsFromHost = (): void => {
|
||||
const children = getChildrenFromElement(this._host);
|
||||
const gridContents: MediaGridContents = new Map();
|
||||
for (const child of children) {
|
||||
@@ -210,7 +219,25 @@ export class MediaGridController {
|
||||
this._setGridContents(gridContents);
|
||||
};
|
||||
|
||||
private _hasSameCells(gridContents: MediaGridContents): boolean {
|
||||
if (gridContents.size !== this._gridContents.size) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const existingCells = [...this._gridContents];
|
||||
return [...gridContents].every(
|
||||
([id, element], index) =>
|
||||
existingCells[index][0] === id && existingCells[index][1] === element,
|
||||
);
|
||||
}
|
||||
|
||||
private _setGridContents(gridContents: MediaGridContents): void {
|
||||
// Rebuilding Masonry resets the container height and clears every cell
|
||||
// position, so only do it when the cells themselves change.
|
||||
if (this._masonry && this._hasSameCells(gridContents)) {
|
||||
return;
|
||||
}
|
||||
|
||||
this._gridContents = gridContents;
|
||||
|
||||
if (this._selected !== null && !this._gridContents.has(this._selected)) {
|
||||
@@ -222,7 +249,8 @@ export class MediaGridController {
|
||||
this._addChildEventListeners(element);
|
||||
}
|
||||
|
||||
this._setColumnSizeStyles();
|
||||
// Size the cells before Masonry measures them.
|
||||
this._setCellSizeStyles();
|
||||
this._createMasonry();
|
||||
|
||||
// Observe grid elements for size or id changes.
|
||||
@@ -238,8 +266,41 @@ export class MediaGridController {
|
||||
|
||||
this._sortItemsInGrid();
|
||||
this._updateSelectedStylesOnElements();
|
||||
this._updateWidthFactorStyles();
|
||||
|
||||
// A rebuilt grid has no cell positions at all, so lay it out immediately: a
|
||||
// throttled layout may be deferred, leaving the card collapsed until it
|
||||
// runs.
|
||||
this._forceLayout();
|
||||
}
|
||||
|
||||
private _setCellSizeStyles(): void {
|
||||
this._setColumnSizeStyles();
|
||||
this._updateWidthFactorStyles();
|
||||
}
|
||||
|
||||
// Apply a changed cell size to the existing grid. Masonry is updated in place
|
||||
// rather than recreated: a destroy resets the container height to 0, which
|
||||
// can cause an ancestor scrollbar to appear/disappear, changing the available
|
||||
// width and triggering an infinite resize oscillation.
|
||||
// See: https://github.com/dermotduffy/advanced-camera-card/issues/2306
|
||||
private _applyCellSize(): void {
|
||||
this._setCellSizeStyles();
|
||||
this._masonry?.option?.({ columnWidth: this._getColumnSize() });
|
||||
this._throttledLayout();
|
||||
}
|
||||
|
||||
private _hostMutationHandler(): void {
|
||||
this._setGridContentsFromHost();
|
||||
}
|
||||
|
||||
private _cellMutationHandler(mutations: MutationRecord[]): void {
|
||||
// A changed id changes which cell is which, so the grid must be rebuilt. A
|
||||
// changed width factor only changes how the cells are sized.
|
||||
if (mutations.some((mutation) => mutation.attributeName === this._idAttribute)) {
|
||||
this._setGridContentsFromHost();
|
||||
} else {
|
||||
this._applyCellSize();
|
||||
}
|
||||
}
|
||||
|
||||
private _hostResizeHandler(): void {
|
||||
@@ -249,16 +310,7 @@ export class MediaGridController {
|
||||
// height may change during the layout.
|
||||
if (dimensions.width !== this._hostWidth) {
|
||||
this._hostWidth = dimensions.width;
|
||||
|
||||
// Reset the column CSS sizes first.
|
||||
this._setColumnSizeStyles();
|
||||
|
||||
// Update the column width on the existing Masonry instance rather than
|
||||
// destroying and recreating it. A destroy resets the container height to
|
||||
// 0, which can cause an ancestor scrollbar to appear/disappear, changing
|
||||
// the available width and triggering an infinite resize oscillation.
|
||||
this._masonry?.option?.({ columnWidth: this._getColumnSize() });
|
||||
this._throttledLayout();
|
||||
this._applyCellSize();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -295,7 +347,6 @@ export class MediaGridController {
|
||||
gutter: MEDIA_GRID_HORIZONTAL_GUTTER_WIDTH,
|
||||
}) as ExtendedMasonry;
|
||||
this._masonry.addItems?.([...this._gridContents.values()]);
|
||||
this._throttledLayout();
|
||||
}
|
||||
|
||||
private _handleSelectGridCellEvent = (ev: Event): void => {
|
||||
|
||||
Reference in New Issue
Block a user