test: Add browser based tests for keyboard focus handling (#2647)

This commit is contained in:
Dermot Duffy
2026-08-02 16:38:17 -07:00
committed by GitHub
parent 17146c8ca6
commit 5d247d4074
7 changed files with 669 additions and 52 deletions
+69 -3
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@@ -1,4 +1,5 @@
import { css, html, LitElement, type TemplateResult } from 'lit';
import { property } from 'lit/decorators.js';
import { SIDE_LOADED_ELEMENTS } from '../../src/ha/side-load-ha-elements';
@@ -79,8 +80,11 @@ class HACardStub extends HAElementStub {
* A round tap target sized by `--ha-icon-button-size`, which is how Home
* Assistant's own icon button sizes itself and what the card sets to lay its
* menu out. Without it a button is only as big as whatever it contains.
*
* Home Assistant draws a real `<button>` within, so a menu button takes focus
* when it is pressed, can be tabbed to, and ignores a press while disabled.
*/
class HAIconButtonStub extends HAElementStub {
class HAIconButtonStub extends LitElement {
static styles = css`
:host {
display: inline-flex;
@@ -92,7 +96,26 @@ class HAIconButtonStub extends HAElementStub {
box-sizing: border-box;
outline: none;
}
button {
align-items: center;
background: none;
border: none;
color: inherit;
cursor: pointer;
display: flex;
height: 100%;
justify-content: center;
padding: 0;
width: 100%;
}
`;
@property({ type: Boolean })
public disabled = false;
protected render(): TemplateResult {
return html`<button ?disabled=${this.disabled}><slot></slot></button>`;
}
}
/**
@@ -110,15 +133,58 @@ class HAIconStub extends LitElement {
`;
}
interface PictureElementConfig {
type: string;
}
interface ConditionalElementConfig {
elements?: PictureElementConfig[];
}
// Every Home Assistant element takes its own shape of configuration through the
// same call, and nothing here reads what is passed.
interface ConfigurableElement extends HTMLElement {
setConfig(config: unknown): void;
}
const isConfigurable = (element: HTMLElement): element is ConfigurableElement =>
'setConfig' in element;
const CUSTOM_ELEMENT_PREFIX = 'custom:';
const CARD_ELEMENT_PREFIX = `${CUSTOM_ELEMENT_PREFIX}advanced-camera-card-`;
/**
* Home Assistant's conditional picture element, which the card builds one of on
* every mount to host whatever picture elements are configured.
*
* Home Assistant creates one element per entry. The card's own menu and status
* bar items are elements that ask to be added when they are connected, so
* without that a configured menu button never reaches the menu.
*
* Only the card's own elements are created here. Other elements (e.g. Home
* Assistant's `icon` or `image`) are skipped, so a test that needs one must add
* it to this stub first.
*/
class HuiConditionalElementStub extends HTMLElement {
public hass?: unknown;
public setConfig(): void {
// The card only needs the call to succeed; nothing renders from it here.
public setConfig(config: ConditionalElementConfig): void {
this.replaceChildren();
for (const element of config.elements ?? []) {
if (!element.type.startsWith(CARD_ELEMENT_PREFIX)) {
continue;
}
const child = document.createElement(
// Example: custom:advanced-camera-card-menu-icon -> advanced-camera-card-menu-icon
element.type.slice(CUSTOM_ELEMENT_PREFIX.length),
);
if (isConfigurable(child)) {
child.setConfig(element);
}
this.append(child);
}
}
}
+75 -2
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@@ -5,7 +5,7 @@ import type { AdvancedCameraCard } from '../../src/card';
import type { RawAdvancedCameraCardConfig } from '../../src/config/types';
import type { FakeEntityOptions, FakeHASS } from './fake-hass';
import { defineHAElementStubs } from './ha-element-stubs';
import { deepQuery, deepQueryAll } from './test-utils';
import { clickElement, deepQuery, deepQueryAll } from './test-utils';
// Home Assistant's masonry columns are `max-width: 500px`, so this is the width
// a card usually gets. The card derives height from the media it is showing.
@@ -35,6 +35,19 @@ interface ConsoleEntry {
args: unknown[];
}
interface ConsoleWaiter {
// The number of occurrences required to satisfy this waiter.
count: number;
level: ConsoleLevel;
message: RegExp;
resolve: () => void;
}
interface ConsoleWaiterOptions {
count?: number;
level?: ConsoleLevel;
}
const CONSOLE_LEVELS = ['debug', 'error', 'info', 'log', 'warn'] as const;
type ConsoleLevel = (typeof CONSOLE_LEVELS)[number];
@@ -154,12 +167,15 @@ class ConsoleLedger {
private _entries: ConsoleEntry[] = [];
private _originals = new Map<ConsoleLevel, (...args: unknown[]) => void>();
private _waiting: ConsoleWaiter[] = [];
constructor() {
for (const level of CONSOLE_LEVELS) {
const original = console[level];
this._originals.set(level, original);
console[level] = (...args: unknown[]): void => {
this._entries.push({ level, args });
this._resolveWaiters();
original(...args);
};
}
@@ -175,12 +191,55 @@ class ConsoleLedger {
return this.getEntries(level).map((entry) => entry.args.map(String).join(' '));
}
public countMessages(message: RegExp, level: ConsoleLevel = 'info'): number {
return this.getMessages(level).filter((written) => message.test(written)).length;
}
/**
* Wait until a message has been written. The card acts on what a test does to
* it without waiting to be asked, so a test that presses a key and reads the
* log on the next line usually finds nothing there yet.
*/
public async waitForMessage(
message: RegExp,
options?: ConsoleWaiterOptions,
): Promise<void> {
const waiter = {
count: options?.count ?? 1,
level: options?.level ?? 'info',
message,
};
if (this._isSatisfied(waiter)) {
return;
}
return await new Promise<void>((resolve) => {
this._waiting.push({ ...waiter, resolve });
});
}
private _isSatisfied(waiter: Omit<ConsoleWaiter, 'resolve'>): boolean {
return this.countMessages(waiter.message, waiter.level) >= waiter.count;
}
private _resolveWaiters(): void {
this._waiting = this._waiting.filter((waiter) => {
if (!this._isSatisfied(waiter)) {
return true;
}
waiter.resolve();
return false;
});
}
public destroy(): void {
for (const [level, original] of this._originals) {
console[level] = original;
}
this._originals.clear();
this._entries = [];
this._waiting = [];
}
}
@@ -195,6 +254,11 @@ export interface MountOptions {
width?: string;
height?: string;
// Where that container is placed, as CSS lengths from the page's top left
// corner. The page grows to reach it, so a card put beyond the window can
// only be brought into view by scrolling.
position?: { top?: string; left?: string };
// Console errors required to be logged.
expectedConsoleErrors?: RegExp[];
@@ -246,6 +310,11 @@ export class MountedCard {
if (options?.height) {
this._container.style.height = options.height;
}
if (options?.position) {
this._container.style.position = 'absolute';
this._container.style.top = options.position.top ?? '0';
this._container.style.left = options.position.left ?? '0';
}
document.body.append(this._container);
// Before the card exists, so that nothing it does during its first render is
@@ -378,12 +447,16 @@ export class MountedCard {
public async clickControl(name: string): Promise<void> {
const control = await this._findControl(name);
control.click();
await clickElement(control);
}
/**
* Press and keep holding a control until the card takes it as a hold, which
* is a second action several controls carry alongside their tap.
*
* Assembled from events rather than driven with a real pointer, because
* `userEvent` offers whole gestures only (click, hover, drag) and none of
* them stops part way through a press.
*/
public async holdControl(name: string): Promise<void> {
const control = await this._findControl(name);
+68
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@@ -1,5 +1,8 @@
import { userEvent } from 'vitest/browser';
import type { RawAdvancedCameraCardConfig } from '../../src/config/types';
import type { MediaLoadedInfoEventDetail } from '../../src/types';
import { createLogAction } from '../../src/utils/action';
import { FakeHASS, type FakeEntityOptions } from './fake-hass';
export const STILL_CAMERA_ENTITY = 'camera.office';
@@ -111,6 +114,20 @@ export const createStillImageCardConfig = (
...overrides,
});
// What an initialized card writes, as the pattern the console is searched for.
export const CARD_INITIALIZED_MESSAGE = /card initialized/;
/**
* An automation that reports every time the card finishes initializing. A card
* announces nothing else when it is ready to be acted on, and it initializes
* again each time it returns to the page or Home Assistant comes back, so a
* test that acts on a card too early sees nothing happen.
*/
export const createInitializedAutomation = (): RawAdvancedCameraCardConfig => ({
triggers: [{ trigger: 'initialized' }],
actions: [createLogAction(CARD_INITIALIZED_MESSAGE.source)],
});
// `querySelectorAll` does not look inside a shadow root, so a full search has
// to step through them a level at a time. The node's own root counts because a
// Lit element renders into that, not into its children.
@@ -183,3 +200,54 @@ export const isLiveMediaShowing = (root: ParentNode): boolean =>
deepQueryAll(root, 'advanced-camera-card-live-provider').some(
(provider) => !!deepQuery(provider, MEDIA_SELECTOR),
);
// `userEvent.keyboard` is given one string naming every key to press, in which
// a name of more than one character is wrapped in braces (`{Escape}`) and a
// single character stands for itself.
// See: https://vitest.dev/guide/browser/interactivity-api.html#userevent-keyboard
const asKeyboardInput = (key: string): string => (key.length === 1 ? key : `{${key}}`);
export const pressKey = async (key: string): Promise<void> =>
await userEvent.keyboard(asKeyboardInput(key));
export const holdKey = async (key: string): Promise<void> =>
await userEvent.keyboard(`{${key}>}`);
export const releaseKey = async (key: string): Promise<void> =>
await userEvent.keyboard(`{/${key}}`);
export const pressTab = async (): Promise<void> => await userEvent.tab();
/**
* Click an element with a real pointer, which is the only kind that carries the
* browser's own behaviour: the press moves focus, and an element that stops the
* press doing so leaves it where it was.
*/
export const clickElement = async (element: Element): Promise<void> =>
await userEvent.click(element);
/**
* Send a `pointerdown` to an element without moving a real pointer, so the page
* stays scrolled where the test left it: `clickElement` scrolls its target into
* view before pressing it.
*
* The browser does nothing of its own with a press it did not itself deliver,
* so what follows is only what the card's own listener does.
*/
export const dispatchPointerDown = (element: Element): void => {
element.dispatchEvent(
new PointerEvent('pointerdown', { bubbles: true, composed: true }),
);
};
/**
* The element that actually has focus. `document.activeElement` names the
* outermost shadow host in the way, since focus is reported per tree.
*/
export const getFocusedElement = (): Element | null => {
let focused = document.activeElement;
while (focused?.shadowRoot?.activeElement) {
focused = focused.shadowRoot.activeElement;
}
return focused;
};