chore: Standardize code, comments and docs on US-English spelling (#2707)

This commit is contained in:
Dermot Duffy
2026-08-23 08:57:41 -07:00
committed by GitHub
parent 965f2b4c9d
commit 03d9df8282
48 changed files with 94 additions and 89 deletions
+4 -4
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@@ -55,11 +55,11 @@
}
// Each top-level section is an HA expansion panel. An open section draws its
// own outline, which would otherwise sit directly against the neighbouring
// own outline, which would otherwise sit directly against the neighboring
// sections, so every section is spaced whether it is open or not: a gap that
// appeared only on opening would move the sections below as the panel grew.
// The margins of two adjacent sections collapse together, so the gap is the
// same wherever it falls.
// appeared only on opening would move the sections below as the panel grew. The
// margins of two adjacent sections collapse together, so the gap is the same
// wherever it falls.
.section {
display: block;
+4 -4
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@@ -38,12 +38,12 @@
// Triggered and transmitting cameras are highlighted with a soft inset glow,
// drawn by an overlay stacked above the camera feed. The overlays come before
// the carousel controls in source order, so they stack above the feed but
// below the controls; `pointer-events: none` keeps them inert. The glow is an
// the carousel controls in source order, so they stack above the feed but below
// the controls; `pointer-events: none` keeps them inert. The glow is an
// interior effect, so it coexists with the grid selection border (see
// media-grid.scss) without competing for the `border` property.
//
// The two states differ by colour and rhythm: triggered is an amber glow that
// The two states differ by color and rhythm: triggered is an amber glow that
// pulses fully out and back (a "something happened" beacon), transmitting is a
// red glow that breathes gently without ever fully fading ("you are live").
// Transmitting wins: while it is active the trigger overlay is faded out.
@@ -82,7 +82,7 @@
// Hidden by default; activation/deactivation is a plain opacity fade. Each
// overlay carries its own static box-shadow (not scoped to the
// `[triggered]`/`[transmitting]` selectors) so the glow stays painted in its
// own colour throughout the fade-out, after its animation has been removed.
// own color throughout the fade-out, after its animation has been removed.
opacity: 0;
transition: opacity 0.5s ease-in-out;
}
+1 -2
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@@ -26,8 +26,7 @@ img {
border-radius: var(--advanced-camera-card-border-radius-final);
// Not 'contain' as some thumbnails may vary in aspect-ratio slightly and
// should be clipped to fill the thumbnail div whilst maintaining
// aspect-ratio.
// should be clipped to fill the thumbnail div while maintaining aspect-ratio.
object-fit: cover;
}